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Re: [orion-dev] Graphical Editors

Dear Sumit,

I'm also developing a graphical editor. Currently running standalone
only, but there are thoughts to integrate it in Orion.

As graphical framework, I'm using jsPlumb ( I also
had a look on D3JS ( and Raphael
(, but jsPlumb looked the most promising: Nodes
are made using html, only the connections are made using SVG. This is
IMHO way faster than doing everything in SVG.

For sure, there are also other frameworks:
 * Fixed graph nodes and connectors only: (equals
yahoo pipes),,,
 * (not for commercial use:,
 * (commercial only)
 * (no edges)

Even more alternatives are listed

All of them, however, don't seem to be integrated in Orion...



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