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Re: [orion-dev] Graphical Editors
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Dear Sumit,
I'm also developing a graphical editor. Currently running standalone
only, but there are thoughts to integrate it in Orion.
As graphical framework, I'm using jsPlumb (http://jsplumb.org). I also
had a look on D3JS (http://d3js.org/) and Raphael
(http://raphaeljs.com/), but jsPlumb looked the most promising: Nodes
are made using html, only the connections are made using SVG. This is
IMHO way faster than doing everything in SVG.
For sure, there are also other frameworks:
* http://neyric.github.io/wireit/docs/,
* Fixed graph nodes and connectors only: http://meemoo.org/ (equals
yahoo pipes), http://pipes.deri.org/,
http://neyric.github.com/webhookit/docs/index.html,
* http://jgraph.github.com/mxgraph/ (not for commercial use:
http://creativecommons.org/licenses/by-nc-sa/3.0/),
* http://jgraph.github.io/mxgraph/ (commercial only)
* http://yuilibrary.com/yui/docs/graphics/graphics-drag.html (no edges)
Even more alternatives are listed http://stackoverflow.com/a/8234639/873282
All of them, however, don't seem to be integrated in Orion...
Cheers,
Oliver