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Re: [orion-dev] Graphical Editors

Oliver, thanks for the pointers. I was looking at mxgraph and like it quite a bit, except for the price :). jsplumb looks promising, so I'll play around with that for a bit. Please post if you create a github repository for your integration work, I would like to contribute.

On Thu, Nov 28, 2013 at 5:58 AM, Oliver Kopp <> wrote:
Dear Sumit,

I'm also developing a graphical editor. Currently running standalone
only, but there are thoughts to integrate it in Orion.

As graphical framework, I'm using jsPlumb ( I also
had a look on D3JS ( and Raphael
(, but jsPlumb looked the most promising: Nodes
are made using html, only the connections are made using SVG. This is
IMHO way faster than doing everything in SVG.

For sure, there are also other frameworks:
 * Fixed graph nodes and connectors only: (equals
yahoo pipes),,,
 * (not for commercial use:,
 * (commercial only)
 * (no edges)

Even more alternatives are listed

All of them, however, don't seem to be integrated in Orion...


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