|Re: [wtp-dev] Improve Phaser Editor JSDT support|
I am developing Phaser Editor (http://phasereditor.boniatillo.com), an
editor for the game engine http://phaser.io .
I am interested in the JSDT type inference, there is any document I
can read to understand how it works? A technical overview or something
like that? Right now JSDT is working very well with the Phaser API,
but yet there are things I would like to get much better.
classpath container, but yet this is not perfect, it requires some
tweaks to express certain type relations (like namespaces).
What I would like to do is to provide an extension point to generate
inference, without the need to parse a JS API file. The other thing I
would like to do is to improve the jsdoc type annotations, I think it
is a good way to declare static types in JSDT.
Thanks very much for JSDT, it is really awsome.
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