|Re: [cdt-dev] RCP Debugger for Windows?|
UltraGDB does indeed appear to be a fork of CDT, which means that its source code should be made available under the EPL. The GitHub repository should be updated to make that clear.
But I agree with Marc. It would be wonderful if this was contributed upstream to Eclipse.
"UltraGDB is born to fix the debugging user experience problem of the upstream Eclipse CDT."
Have you looked at contributing some of the changes UltraGDB implements? If they fix CDT user-experience problems, they probably would be good for CDT itself. We can help with contributions you'd like to make.
From: cdt-dev-bounces@xxxxxxxxxxx [cdt-dev-bounces@xxxxxxxxxxx] on behalf of Xu,Chiheng [chiheng.xu@xxxxxxxxx]
Sent: July 27, 2015 3:17 PM
To: CDT General developers list.
Subject: Re: [cdt-dev] RCP Debugger for Windows?
On Thu, Jul 23, 2015 at 10:55 PM, Doug Schaefer <dschaefer@xxxxxxx> wrote:
> As Marc-Andre mentioned, if you\xE2\x80\x99re doing real Windows development, which
> these days would be mainly game developers using C++ IMHO, you really need
> the Windows SDK and gcc can\xE2\x80\x99t build against it. So ideally we have support
> for it. (Need a debugger though).
GNU tool-chains on Windows is very important, as many important software can only be bulid with GNU tool-chains.
> But we need community support to make it happen. No one is making money with
> CDT for Windows development, but there are a lot of users who want it and
> are trying to make it work.
We have a product UltraGDB (http://www.ultragdb.com), which is a fork of Eclipse CDT.
UltraGDB support 6 tool-chains on Windows.
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