|Re: [cdt-dev] Adding 100's of C++ Projects to a Workspace|
James Blackburn <james.blackburn@...> writes: > > Mucking with the .cproject file will likely blow up > severely. Those magic numbers do need to be unique and I do believe the need > to be unique across the workspace (or all workspaces > even). > > Interesting > ManagedBuildManager.getRandomNumber() doesn't appear to check that > the returned random number hasn't been used before > :)... Question about an old post from 2008 - but ManagedBuildManager.getRandomNumber still is there... Must these numbers really (still, in Luna) be unique across the workspace? .cproject files generated by cmake don't seem to make trouble (isn't it a common use case to import two cmake projects into the same workspace?), and when I tried importing two .cproject files into the same workspace, I also didn't observe any trouble.
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