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I've been trying to figure out why Spawner.kill() isn't killing a process
for us. The "process", in our case, is our debugger engine--a
Win32 executable. We use the spawner to launch it, and on shutdown,
we sometimes need to abruptly kill it (if it's taking too long to shut
down gracefully). Again, calling kill() on the Process object, which is a
Spawner, isn't doing the trick.
I found the answer in starter.cpp. It contains a handler which waits for
the terminate event-handle to be signaled and then goes about trying to
kill the process it earlier created. Problem is: it does so by sending a
console CTRL-C event (unless it's a cygwin process, in which case it runs
a "kill -SIGTERM" command). In our case, the process is not a
cygwin process. The CTRL-C event isn't doing the trick, and I have to
wonder...why aren't we just using the
TerminateProcess Win32
function? We have the process handle, after all. I've coded it and it's
working. I'm just scratching my head wondering why we'd try sending a
CTRL-C instead.
John