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Re: [bpmn2-modeler-dev] Target Platform improvements
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Hi Cristiano,
As you know, this project is still in its infancy and development is "fast and furious" and we welcome all contributions, but keep in mind:
* the BPMN2 metamodel project is still not where it needs to be, that's why I'm keeping a link to a temporary update site
* graphiti is a "moving target" and trying to build an editor on top of this platform is a challenge
Any help you can provide to improve this project is welcomed!
Bob
----- Original Message -----
> Hi guys,
>
> I got happy to see that bpmn2-modeler is part of eclipse now, and
> happy
> to see lot of improvements since last time I worked with the editor
> from
> github. Congratulations to all team.
>
> But I got some problems installing the plugin from the created update
> site.
>
> After clone the source, I saw some outdated things within the tycho
> build, mainly in the org.eclipse.bpmn2.modeler.updatesite.feature,
> that
> is not creating the site.zip properly. I got some difficult to create
> a
> target platform properly inside the IDE, too.
>
> So I would like to propose some improvements:
>
> - move the site project to a p2 repository project instead;
> Besides, using a P2 repo let us to create Composite Repositories,
> so
> we can facilitate the installation of the plugin and all dependencies
> using only one p2 address.
>
> - create a target platform description project (containing one target
> file per eclipse version, helios/indigo/juno) to easy creation of the
> dev environment at IDE; actually, this is better than work with
> repositories at pom, because it will be cases where we need to build
> with different dependencies components versions depending which IDE
> version (for example: EMF, 2.7 at Indigo and 2.8 at Juno).
>
> - add a juno profile at main pom;
>
>
> cheers
>
> Cristiano
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>