I've now tried this on another (slightly faster) machine -- it still 
takes close to 10 seconds to render all the 100000s of points (this is 
after several renderings, so Eclipse should have loaded everything it 
needs).  If I change the render style away from the defaults (to draw 
smaller squares with no outline) then I can eventually get the render 
speed down to 3-4 seconds.
Can you explain what setup you are using?  Is this with standard uDig 
1.0.0, run as a standalone application?
Vince.
At 15:45 29/06/2005, Tony Kennedy wrote:
It doesn't it takes 3.24 sec on an initial run improving thereafter 
due to Eclipse loading techniques,on similar hardware. Maps taking 
that long to load are typically the size of the road network of 
British Columbia a somewhat larger system, you can down load this as 
an example from Geobase.org. I can find no evidence of heap space 
exhaustion perhaps you have an environmental issue?
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