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Re: [udig-devel] enabled tilecaching results into rendering problems if labels for features are enabled

Based on the screen snap I though we were walking about the tiled renderer (ie uDig managing many small renderers one for each "tile" of content).
Jody

On 28/03/2010, at 11:04 PM, Andrea Aime wrote:

> Jody Garnett ha scritto:
>> I wonder if we could "cheat" .... if we saved each tile with its
>> label cache; we could do some kind of label cache merge between on
>> the tiles and then render the labels at the end. In cases where two
>> label caches entries have the same featureid we could get a list; and
>> then take the average of their centroids? (Basically putting the
>> pieces back together that were split across several tiles).
> 
> The tile cache at that point has already sliced all the polygons
> and lines to get a centroid that sits within the tile (since the tile is
> the whole rendering request from the renderer point of view).
> It's going to get ugly.
> 
> Better use your time to slice the styles instead and generate a
> label layer on top that has labels rendered un-tiled
> 
> Cheers
> Andrea
> 
> 
> -- 
> Andrea Aime
> OpenGeo - http://opengeo.org
> Expert service straight from the developers.
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