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Re: [udig-devel] snapping
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Yes, I'm only getting the performance issue with snapping turned on.
Thanks,
Michael
Jesse Eichar wrote:
>I'll take a peek. Is it only happening when snapping is on? I have
>some theories about what is happening and will look into it. One of
>the changes I made was to not have our own event thread since that
>implies a great deal of overhead. However since the event thread has
>the highest priority if any code for interacting with the user occurs
>in another thread it is performed very quickly. I may have to see
>what thread snapping is done in and see if that could be part of the
>problem.
>
>Jesse
>
>On 21-May-06, at 10:31 PM, Michael Brasser wrote:
>
>> Jesse,
>>
>> Is it possible the snapping/drawing performance bug you fixed
>> earlier (see below) has crept back in to RC0? I am getting really
>> slow mouse response times again once snapping is turned on.
>>
>> Regards,
>> Michael