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Re: [sumo-user] "Lazy" boarding behavior at stops: persons jump over lanes
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Thanks Jakob for the useful comments,
I was not aware of this tolerancy!
I do already use tide startPos, endPos if I want people to enter.
Wonder if I could actually set startPos=endPos if I want to stop
the vehicle without letting people in. Let's try.
Best,
Joerg
On 30/05/22 12:02, Jakob Erdmann wrote:
Hi Joerg,
I think the problem should be fixable by doing the
following two things:
- set option "--ride.stop-tolerance 0" (whereas the default
is 10m)
- define a narrow range for the vehicle stop (startPos,
endPos). Note, that you can pick up persons waiting at a
busStop even if the vehicle stop is defined with (lane,
startPos, endPos).
The ride.stop-tolerane is checked for entry and egress and
should also prevent getting out too early.
If you cannot get it to work with these suggestions, please
send a small scenario that shows the problem.
cheers,
Jakob
Dear
all,
I observed some unexpected behavior at stops:
1. persons can enter or leave vehicles at stops, even though
the vehicle
is not at the lane where the stop is attached to, but also on
lanes with
a higher lane index (means they jump from the platform across
lanes into
the vehicle).
2. I noticed that persons jump into vehicles even before they
reached
their edge-position according to the plan. The only condition
to board
seems to be that a vehicles stops in the defined
position-range and a
person just happens to be in this range when the vehicle
stops. This
seems to occur in more recent SUMO versions.
Unfortunately with such a behavior I cannot selectively pick
up persons
with vehicles at dedicated positions, or just park vehicles at
certain
positions.
I've been complaining about this behavior some time ago. I
found a
workaround, but especially the second behavior makes it
impossible to do
what I intend. For my purpose access lists do not help, and
changing
vehicle capacity dynamically through TraCi is not possible.
So maybe someone of you did find a way to handle this type of
problem.
Otherwise I'd ask if it were a big issue to change code, there
may be
some really simple ways of fixing:
- board only if vehicle is on the lane of the stop
- allow change vehicle capacity through TraCi (one could lock
the
vehicle by setting capacity to 0 or to the number of persons
already in
the vehicle, but that would not prevent persons jumping off
the vehicle
whenever it stops)
- adding a Lock attribute to the vehicle, this would be the
best
solution and also closest to reality.
Thanks as always for any ideas on this matter.
Best wishes,
Joerg
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