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Re: [platform-dev] generic editor and breakpoints
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That sounds like a good aproach, I'll play around with that, currently
there is the problem that my adapter is called and also
canToggleBreakpoints is called but the method toggleBreakpoints is never
called so there still seem some magic missing here :-)
Am 14.09.21 um 14:49 schrieb Alexander Fedorov via platform-dev:
Since debug.ui already depends on generic editor via
"org.eclipse.ui.genericeditor.hoverProviders" extension, the additional
code could go to debug.ui bundle directly.
Regards,
AF
9/14/2021 2:40 PM, Christoph Läubrich пишет:
I'd like to provide breakpoints for an editor based on the Generic
Editor.
As far as I understand there is currently no support for this kind of
usage but I still like to ask if there are anything out there to be
reused, any work in progress. If not I could try to add basic support
for this if there are no objections.
From [1] it seems the very first step would be to add a adapter
factory to register IToggleBreakpointsTarget to target the generic
editor for a given content type...
As currently generic editor does not depend on debug.ui, should this
ne functionality go into a separate plugin or is it okay to extend the
scope of generic editor to debug.ui?
[1]
https://www.eclipse.org/articles/Article-Debugger/how-to.html#Breakpoints
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