Samantha Chan wrote:
Re:  Personalized endianess flags for each MemoryByte
On some systems, the endianess is not uniform for all memory on the 
system.  Part of the memory could be in big endian while another 
part of it could be in little endian.  The memory block and memory 
byte is modelled such that we can accommodate such system.  We tag 
a endianess flag on each memory byte so that the UI can still 
render things correctly as the user crosses the boundary between 
big endian and little endian.
I was actually looking for someone to ask about this.
Our debugger backend uses the notion of a "location" to represent an 
addressable unit of memory. A location consists of a zone together 
with an address (int64_t). In order to read from memory, you need to 
define an address *and* a zone. Zones can be of different size, have 
different endianness, different alignment, they may be (partially) 
overlapping. This is used to implement things like different code 
and data memory, etc.
In the 32/64-bit desktop world, this isn't much of an issue, but in 
the embedded world this kind of non-uniform memory stuff is pretty 
common. How should this be addressed (haha) in the DSF domain? How 
is WindRiver doing it?