It does not affect the building of the package as Acceleo is not
included in it, it does affect though the ability to install the 3.0.2
version from the package once it is built as we are referencing the
helios update-site.
Cédric
Le 18/02/2011 11:45, Markus Knauer a écrit :
Does this affect any of the packages? In particular the
Eclipse Modeling Tools package?
We just found a serious problem, with the acceleo contribution. The
version which is included is not the 3.0.2 as expected but the 3.1,
i.e. the Indigo one.
We have fixed the problem by specifing a maximum range value, see :
That last
aggregation rebuild is now complete, and has been promoted to
/releases/maintenance. Thanks all for your patience and especially your
contributions to improving the quality of this service release.
Some time next week I'll promote
to /releases/helios to allow mirroring to begin, and then "make
visible" on Friday, 2/25, 9:00 AM (Eastern) ... assuming no serious
issues require other actions.
I have disabled the
helios.runAggregator job in Hudson which means 1) any rebuilds will
need to be explicitly requested (and approved, etc.) and 2) if any of
you move your SR2 repositories to a more "released" location next week,
you can safely update your contribution files to have an accurate final
URL, without fear of triggering a rebuild.
Do use care, though, since we
want to the ability to do a rebuild on a moments notice ... just in
case something seriously wrong is discovered in the next few days.
I have also tagged the CVS
contribution files with "Helios_SR2" so serve as a reference, for those
that provide specific features versions and URLs in their contribution
files (as we all should, IMHO ... but I know others have different
opinions and processes). The tag is there, if you find it handy.
Thus begins quite week. It is a
good time for continued testing, since even if you can not fix a bug
for the literal release, it is always best to find serious issues
before hand, so you can prepare update sites or workarounds for your
users before they find the issues.
We used to say to update to
final locations on the "day before" release, but we have found, in the
past few maintenance releases, this can cause a bit of a bandwidth
bottleneck that last day (we've gotten too big for one day of mirroring
... apparently) so as long as you have the ability to keep your stuff
"invisible" feel free to move your big artifacts to their final
locations beginning Monday or so, so allow several days of mirroring
before we make things visible Friday morning.
As always ... questions welcome.
I'll keep you updated as things change or progress.