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[cdt-debug-dev] Removing "stdout/stdin/stderr" console for embedded development

I ended up removing this console entirely for my "idle" debug mode. It
doesn't make any sense(in its current form) for embedded development.

Embedded CDT debugging is *really* shaping up! 

http://zylin.com/pipermail/zylin-discuss_zylin.com/2004-October/000048.html

My changes to CDT are basically:

- add CygWin -> Windows path translation in various places. 
- Add an "idle" debug mode. This allows launching the GDB debugger in
"idle" mode. That is before GDB is connected to a target, without
specifying an executable, before symbols are loaded, etc. All
connection, loading of symboles, etc. is done manually via GDB
console(or .gdbinit files). Since a lot of nasty, target specific stuff
needs to happen here(e.g. erasing application from flash, writing the
new application to flash, reseting the target, etc.) it doesn't make
much sense to try to squeeze this into a standard GUI.


-- 
Øyvind Harboe
http://www.zylin.com




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