Support for OpenGL is included in SWT as of Eclipse 3.2 in the package org.eclipse.swt.opengl. See the GLCanvas class for a widget which hosts an OpenGL context.
OpenGL applications use two separate APIs: the window-system independent drawing API (OpenGL), and a window-system specific integration layer (WGL under Windows, GLX under X, etc). SWT provides a thin layer above the window-system specific integration API, enabling applications to use their Java OpenGL binding of choice.
Prior to Eclipse 3.2 there were experimental packages (available below) that facilitated the use of OpenGL in SWT. To run the OpenGL view example, simply extract the zip and the org.eclipse.opengl plugin to your Eclipse plugins folder. To run the standalone example, download the examples zip along with the org.eclipse.opengl zip for your platform and import them into your workspace. There is also a stand-alone snippet that uses this package (Snippet 174).
If you are using SWT 3.2 or newer then you should use the supported OpenGL binding that is included in the SWT package instead of these experimental downloads which are not supported.
|Deprecated OpenGL Binding for SWT (Experimental)|
|28 Sep 2005||Windows||eclipse-opengl-0.5.0-win32.zip|
|28 Sep 2005||Linux x86||eclipse-opengl-0.5.0-linux-x86.zip|
|28 Sep 2005||MacOS X||eclipse-opengl-0.5.0-macosx.zip|
|28 Sep 2005||Example applications||org.eclipse.swt.opengl.examples_0.5.0.zip|
|28 Sep 2005||Example plugin with a view that uses OpenGL||org.eclipse.swt.examples.openglview_0.5.0.zip|
|Deprecated OpenGL Binding for SWT 3.1|
|10 Nov 2004||Experimental OpenGL plugins for SWT 3.1||old implementation|
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