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| Re: [udig-devel] Changes to uDig trunk for project.ui | 
Ok the big scary svn commit has gone through.    Let me know if there 
are problems.
Graham.
Graham Davis wrote:
As discussed in this weeks uDig meeting, I've been working on 
seperating the MapEditor rendering related code in project.ui from the 
rest of the rendering code.  This involves moving most of the non 
mapeditor related code into 
plugins\net.refractions.udig.project.widget and changing a few 
interfaces.  The goal is to allow applications to depend on 
project.widget for rendering related stuff without assuming that 
application is uDig and without having to depend on project.ui which 
contains other uDig specific code for menus and such.
I am mostly done now and am working on getting these changes into 
svn.  I will send another email when everything is committed.  When 
that is done, there may be problems, so please let me know if any popup.
A main change to note that the MapPart interface has been slightly 
changed.  MapPart is now a parent interface to both MapEditorPart and 
MapViewPart.  MapEditorPart is used throughout the uDig code as 
MapPart use to be, for mapeditor specific features.  Non-mapeditor 
code can use MapViewPart.
--
Graham Davis
Refractions Research Inc.
gdavis@xxxxxxxxxxxxxxx