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| Re: [udig-devel] "Hide Normal Rendered Feature" question | 
Hi,
You have the correct idea.  When a feature is selected the layer is  
refreshed, not when you move a vertex.  It is working here.  I'm  
doing some debugging right now in order to make the refreshing happen  
correctly.
Jesse
On 21-May-06, at 11:44 PM, Michael Brasser wrote:
Jesse,
Just wondering if you could give a couple-sentence explanation on  
how you implemented "Hide Normal Rendered Feature (Experimental)".
In looking at the new classes/functions you added, I assumed you  
were using RefreshLayersBehaviour,  and/or EditUtils' refreshLayer  
function, to do the re-render. But when I stick a breakpoint in  
either of those they aren't usually called (for example, after  
adding a new feature, neither is called, yet the display still re- 
renders). Is their another place I should be looking?
Thanks,
Michael_______________________________________________
User-friendly Desktop Internet GIS (uDig)
http://udig.refractions.net
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