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Re: [udig-devel] "Hide Normal Rendered Feature" question
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Hi,
You have the correct idea. When a feature is selected the layer is
refreshed, not when you move a vertex. It is working here. I'm
doing some debugging right now in order to make the refreshing happen
correctly.
Jesse
On 21-May-06, at 11:44 PM, Michael Brasser wrote:
Jesse,
Just wondering if you could give a couple-sentence explanation on
how you implemented "Hide Normal Rendered Feature (Experimental)".
In looking at the new classes/functions you added, I assumed you
were using RefreshLayersBehaviour, and/or EditUtils' refreshLayer
function, to do the re-render. But when I stick a breakpoint in
either of those they aren't usually called (for example, after
adding a new feature, neither is called, yet the display still re-
renders). Is their another place I should be looking?
Thanks,
Michael_______________________________________________
User-friendly Desktop Internet GIS (uDig)
http://udig.refractions.net
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