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Re: [udig-devel] "Hide Normal Rendered Feature" question

Hi,

You have the correct idea. When a feature is selected the layer is refreshed, not when you move a vertex. It is working here. I'm doing some debugging right now in order to make the refreshing happen correctly.

Jesse

On 21-May-06, at 11:44 PM, Michael Brasser wrote:

Jesse,

Just wondering if you could give a couple-sentence explanation on how you implemented "Hide Normal Rendered Feature (Experimental)".

In looking at the new classes/functions you added, I assumed you were using RefreshLayersBehaviour, and/or EditUtils' refreshLayer function, to do the re-render. But when I stick a breakpoint in either of those they aren't usually called (for example, after adding a new feature, neither is called, yet the display still re- renders). Is their another place I should be looking?

Thanks,
Michael_______________________________________________
User-friendly Desktop Internet GIS (uDig)
http://udig.refractions.net
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