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| [udig-devel] Question #3 - How the Shaperenderer works | 
Another question to be added to the FAQ as suggested in
http://lists.refractions.net/pipermail/udig-devel/2005-November/003189.html
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Hi,
I'm currently playing around with the 
org.geotools.renderer.shape.ShapefileRenderer and wondering how it works:
Am I assuming correctly, that it tries to draw the image to a 
Graphics2D-object, which also may be an image?
Which role does the GTRenderer play?
I'm trying to get a rendering example to work, but get lost in some 
stupid dependencies. I'm using the ShapefileRenderer-libs (2.2M2) from 
uDig (dunno which version, I svn-checked it out at the beginning of last 
week) and trying to resolve the dependencies using the libs of geotools 
2.2M2, but can't resolve them...
There has to be a piece of code around in the uDig-source, where the 
ShapefileRenderer is being used, but I can't find it...
btw: the shapefilerenderer from uDig is in the package 
org.geotools.renderer.shape, but I can't find it in any 
geotools-release. Where is the shapefilerenderer originally from?
Bernhard