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| Re: [udig-devel] Custom Renderer | 
DXF is a CAD format, so there are a couple of implementation pathways. 
One is to pretend it is a simple vector format, and let it be rendered 
using the existing infrastructure. But, because it is a CAD format, it 
has its own rendering information built right into the file (line 
weights, colors, fonts, etc). So a custom renderer could put it onto 
the screen verbatim.  On the other hand it would then be fiddly to do 
nice things like *change* the stylings using the existing 
infrastructure (I think).
Paul
On 20-May-05, at 10:03 PM, Justin Deoliveira wrote:
I am not familiar with the DXF format, but if it is a vector format 
you should easily be able to use the existing feature renderer without 
writing any rendering code. However this would involve writing a 
geotools data store. There is documentation on how to do this 
available in the geotools data access tutorials available from: