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Hello Dillip,
the maxSpeed of the vehicle is 140 km/h, much less than the
edge/lane speed, so I think the speedFactor is applied to the
vehicle speed.
Greetings, Harald
Am 21.07.20 um 09:08 schrieb
Tripplanner Mumbai:
Hello Harald,
As per your definitions, speed limit of highway = 180 km/h,
and vehicle's speedFactor=0.9 which means that the vehicle can
run upto 160km/h on the highway (of course speedDev and sigma
will affect it). Please clarify and/or rectify my views.
thanks and regards,
Dillip Rout
On Tue, 21 Jul 2020 at 12:08,
Harald Schaefer <fechsaer@xxxxxxxxx> wrote:
Hi Simon,
in my own Autobahn-Scenario I want to run cars around 130
km/h.
I used a vehicleType with a maxspeed of 140 km/h like
The highway has a speed limit of 50 m/s (= 180 km/h)
I get a distribution of speeds according to the
fcd-output like
time = 739.0, N = 110 min = 53.3 max = 140.0 mean
= 131.0 dev = 13.8
time = 740.0, N = 110 min = 53.5 max = 139.9 mean =
131.0 dev = 13.9
time = 741.0, N = 110 min = 55.5 max = 140.0 mean =
131.2 dev = 14.1
time = 742.0, N = 109 min = 56.0 max = 140.0 mean =
131.1 dev = 14.0
thanks for your reply. I’m using
exactly this for streets with a speed limit, but I’m
targeting the special case of the German autobahn.
As I understand it the simulation works
as follows: If there are no speed limits, each
vehicles drives it’s defined maxSpeed. The
speedFactor is added to the maxSpeed, but if the
driven speed exceeds the maxSpeed value, the speed
is set back to it. Because of this there is no real
speed distribution but just a los of cars driving at
their maxSpeed.
adjusting vehicle types I came across
the problem that the maxSpeed is fix and the
speedFactor doesn’t increase the speed above this
value, but I want to get varying speeds even when
there is no speed limit and no traffic on the
German autobahn.
Is there a way to add variation to
the maxSpeed without adding numerous vehicle
types? (E.g. using a normal distribution like the
speedFactor.)