Skip to main content

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [List Home]
[sumo-user] Teleporting

Hello,

I’m currently generating a SUMO scenario using a well-known city in the UK. I used OSM to obtain the .osm file and used netconvert to convert it to a .net.xml file. However, I am getting quite a few teleportations and I’m worried this may skew the results. The 2 main warnings I’m getting are 'Warning: Teleporting vehicle '44'; waited too long (yield)’ and 'Warning: Teleporting vehicle '1851'; waited too long (jam)’.

From my research, I’ve come across the option 'time-to-teleport value="-1”’, however, I have found that this causes indefinite deadlocks where no vehicles are able to move (even with a seemingly visible clear path in some instances). I believe that this may be caused by the netconvert process, leaving in some intersections which don’t allow clear passage, I am also unsure about traffic lights - are there any options to improve these? Are there are further options to netconvert which would allow less collisions/vehicle jams & yielding?

Kind regards,
Jonathan

Back to the top