Skip to main content

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [List Home]
Re: [gef3d-dev] Issue with Graphics3DLwjgl

Miles,

I changed the signature of Graphics3D.glNormal3f five months ago. So I'm not really sure why this pop ups now... Looking at the many warnings, I refactored the code to get rid of most warnings.

I compiled and tested with the latest Eclipse 4.2 version (M7). At the moment, I figure the maven build to fail, as the ecore tools are not provided at the Juno update site in M7 (Cedric wrote this would be fixed in RC1, so I did not adjust the maven poms). But as far as I remember, you're not using maven.

Cheers,
Jens


On 21.05.12 22:24, Miles Parker wrote:
Hi guys,

I'm getting an error in Graphics3DLwjgl. Looks like an API compatibility problem.

Is anyone else seeing this? (It is preventing AMP from building and I need to get a build working for Juno.)

Description	Resource	Path	Location	Type
The type Graphics3DLwjgl must implement the inherited abstract method Graphics3DDraw.glNormal3f(int, int, int)	Graphics3DLwjgl.java	/org.eclipse.draw3d.lwjgl/src/java/org/eclipse/draw3d/graphics3d/lwjgl	line 98	Java Problem
The type Graphics3DLwjgl must implement the inherited abstract method Graphics3DUtil.gluUnProject(int, int, float, FloatBuffer, FloatBuffer, IntBuffer, FloatBuffer)	Graphics3DLwjgl.java	/org.eclipse.draw3d.lwjgl/src/java/org/eclipse/draw3d/graphics3d/lwjgl	line 98	Java Problem

Adding those methods as noops "fixes" the issue of course, but obviously I don't want to make a change like that.

cheers,

Miles

_______________________________________________
gef3d-dev mailing list
gef3d-dev@xxxxxxxxxxx
https://dev.eclipse.org/mailman/listinfo/gef3d-dev



Back to the top