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| [cbi-dev] Natives compile issue on Windows and Mac | 
| Hi Everyone, 
 I spent some time today setting up VC++ on Windows so that I could
    test compiling the natives build on Windows. I tried to compile the
    natives using Windows 64-bit -Dnative=win32.win32.x86_64 and am
    running into a build issue which I'm not positive if it's related to
    environment or not.
 
 I'm currently having issues building org.eclipse.swt.win32.win32.x86_64.
    Attached is a log for my current issue with building on Windows. I
    need some help determining what the issue is.
 
 
 I also installed a compiler on my macosx system today and tested
    compiling natives with -Dnative=cocoa.macosx.x86_64 and ran into
    compile issues related to xulrunner which I commented on Bug 381192
    [1]. It seems similar to the Linux xulrunner issue so I'm wondering
    if there is a similar workaround where we can disable xulrunner from
    the build?
 
 
 Thanh
 
 [1] https://bugs.eclipse.org/bugs/show_bug.cgi?id=381192#c32
 
 | 
Attachment:
win64_compile_log.DEFANGED-143
Description: application/defanged-143