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Re: [udig-devel] bugs in the trunk

3. The rendering of a particular layer via the Layer#refresh(Envelope
bounds) is rendering all the layers - I think. In the svn rev prior to 22600, the render was very smooth (I'm doing an animation with a timer), but now the entire map flashes - very choppy. This could be a change in the implementation and I'm using an incorrect Envelope. In the end, I need to
re-render my layer, which I created from my MapGraphic.


I'm looking into this issue.  I will make sure it works for the release.

Jesse




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