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[udig-devel] Rendering GridCoverages

Hello,

The GridCoverage Renderer has been modified so that is renders sections of the grid coverage as opposed to trying to render the entire gridcoverage at once. A 48 MB gridcoverage that required between 512-756Mb of RAM before the changes now requires to less than 100M. Quite the improvement. It can be further reduced if smaller tiles are rendered but at a performance hit.

Jesse


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