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Re: [sumo-user] Teleporting Vehicle

There are no studies for teleportation limits that I'm aware of. Our own rule of thumb is to tolerate teleports in large simulations if its under 0.1% of total traffic.
If you get deadlock in roundabouts it might be due to mis-modelled right-of-way, bad connections or because there are traffic lights with unsuitable signal plans involved.



Am Do., 7. Okt. 2021 um 15:12 Uhr schrieb Amanda Romano <amandaromano@xxxxxxxxxxx>:
Hello,

I am simulating morning rush hour congestion. But it is having a lot of conflicts at various roundabouts, and the vehicles no longer move in the simulation.
Would the solution be only if teleportation is allowed? (I had left <time-to-teleport value="-1"/>, but I fixed this problem in the simulation)
And do you have any recommendations to improve congested networks?
Does anyone know if there is a document, tutorial or published article that limits the number of vehicles (or percentage of vehicles) teleported so that we can still trust the output data? Because there are many warnings of teleported vehicles in my simulation, and I would like to see studies for teleportation limits.

Thanks.

Livre de vírus. www.avast.com.
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