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Re: [sumo-user] Random parking slot
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As Jakob says, this isn't possible at the moment with roadside parking.
However if you have enough traffic passing, especially if only a proportion are parking, then IMHO the appearance eventually becomes random.
I looked at this reasonably closely in the past because I wanted to create a model which displayed relatively realistic parking and there is a halfway solution:
If you create a parking area alongside the road you can add <space> elements and arrange them in a different sequence to the definition. The result is that vehicles will begin to park in the definition order - which can appear relatively random - I use this approach to simulate clusters of vehicle parking near the car park entrance, exit and pedestrian exits as appropriate - the least favoured spaces being those last in the parking area definition.
In addition if you set parking.maneuver true this introduces lane blocking behaviour whilst the vehicle is parking, with a cumulative effect on the whole 'random' parking visualisation. This is equally effective with parallel/obtuse spaces.
This is best demonstrated by an example - attached.
cheers
div
‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
On Thursday, 28 May 2020 14:09, Илья Левашев <levashev1995@xxxxxxxxx> wrote:
Hello, I`m trying to simulate parking process in more realistic way, but I`v got a problem with choosing parking slot. I have roadside parking with roadsideCapacity 30 (30 parking slots) and vehicles that parking in order 30,29,28 etc. However, I want them to park in random order, is it possible?
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Best regards,
Ilia Levashev
Attachment:
laneside.zip
Description: Zip compressed data