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[mylyn-vex-dev] new box model in action


Today I was able to implement the last bits that allowed me to use the new BoxWidget class in the VexEditor. This means, Vex now uses the new box model on the branch "feature/newBoxModel".

Of course this is just the first step an many details are still missing. Please feel free to checkout the current state of "featuer/newBoxModel" and help to get the new box model stable.

Best Regards,


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