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RE: [cdt-dev] End Game Update

+1 to this schedule. 

> -----Original Message-----
> From: cdt-dev-bounces@xxxxxxxxxxx 
> [mailto:cdt-dev-bounces@xxxxxxxxxxx] On Behalf Of Doug Schaefer
> Sent: Monday, May 08, 2006 10:52 AM
> To: CDT General developers list.
> Subject: RE: [cdt-dev] End Game Update
> 
> I know Chris mentioned that he'll be in transition and might 
> have difficulty finishing his work by the end of May. >From 
> the PDOM perspective, since I'm using heuristic based 
> solutions to make the indexing faster, the more time I can 
> spend tightening those heuristics, the better quality 
> indexing we'll get. And we do have 950 bugs in bugzilla, 
> although not all of them need to be fixed in 3.1.
> 
>  
> 
> But then, we do need some time to soak the CDT before release 
> and two weeks might not be enough for that. How about the 
> following, then:
> 
>  
> 
> RC0 - May 1 (done)
> 
> RC1 - May 15
> 
> RC2 - May 29 (end of free-for-all bug fixing)
> 
> RC3 - June 12 (critical fixes only, GA candidate)
> 
> RC4 - June 26 (if necessary, emergency fixes only)
> 
>  
> 
> So, after May 29, all bugs that are fixed should be published 
> to the cdt-dev list. Making them more public should help the 
> committer decide whether the fix is really critical or not. 
> The goal is zero fixes after June 12. Any bugs that we want 
> to fix then should be published to the list before the fix is 
> committed so we can input from the group.
> 
>  
> 
> Better/worse? We can wait until tomorrow to decide to ensure 
> we can get feedback from our European contingent. Of course, 
> any policy we set can only be enforced if everyone agrees to 
> it. Please speak up :-).
> 
>  
> 
> Doug Schaefer, QNX Software Systems
> 
> Eclipse CDT Project Lead, Tools PMC member
> 
> http://cdtdoug.blogspot.com
> 
>  
> 
> ________________________________
> 
> From: cdt-dev-bounces@xxxxxxxxxxx 
> [mailto:cdt-dev-bounces@xxxxxxxxxxx] On Behalf Of Treggiari, Leo
> Sent: Monday, May 08, 2006 10:29 AM
> To: CDT General developers list.
> Subject: RE: [cdt-dev] End Game Update
> 
>  
> 
> I don't need the extra time - other than for documentation.  
> I think it would be good to get an idea on who needs the 
> extra time to fix problems that they are already aware of.  
> Naturally, new problems will be reported as we continue 
> testing the RCs.
> 
>  
> 
> Thanks,
> 
> Leo
> 
>  
> 
> ________________________________
> 
> From: cdt-dev-bounces@xxxxxxxxxxx 
> [mailto:cdt-dev-bounces@xxxxxxxxxxx] On Behalf Of Doug Schaefer
> Sent: Monday, May 08, 2006 9:55 AM
> To: CDT General developers list.
> Subject: [cdt-dev] End Game Update
> 
>  
> 
> After considering feedback from the conference call and 
> looking at my own schedule, I'd like to propose the following 
> changes to the 3.1 end game. I have to admit that picking the 
> end of May for RC1 and making it the provisional last RC was 
> somewhat arbitrary. I think the number of contributors to 3.1 
> is small enough that we can manage the end a bit tighter. As 
> such, here's another proposal.
> 
>  
> 
> RC0 - May 1 (done)
> 
> RC1 - May 15
> 
> RC2 - May 29
> 
> RC3 - June 12 (GA candidate)
> 
> RC4 - June 26 (only if necessary, emergency fixes only)
> 
>  
> 
> This will give us more formal bi-weekly releases to the 
> community for testing. It also pushes the GA candidate out to 
> June 12 and still gives us two weeks to ensure there are no 
> more fixes needed.
> 
>  
> 
> Please comment. Does this push the envelope too far? Is this 
> a more realistic schedule?
> 
>  
> 
> Doug Schaefer, QNX Software Systems
> 
> Eclipse CDT Project Lead, Tools PMC member
> 
> http://cdtdoug.blogspot.com
> 
>  
> 
>  
> 
> 


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