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RE: [cdt-dev] End Game Update
|
+1 to this schedule.
> -----Original Message-----
> From: cdt-dev-bounces@xxxxxxxxxxx
> [mailto:cdt-dev-bounces@xxxxxxxxxxx] On Behalf Of Doug Schaefer
> Sent: Monday, May 08, 2006 10:52 AM
> To: CDT General developers list.
> Subject: RE: [cdt-dev] End Game Update
>
> I know Chris mentioned that he'll be in transition and might
> have difficulty finishing his work by the end of May. >From
> the PDOM perspective, since I'm using heuristic based
> solutions to make the indexing faster, the more time I can
> spend tightening those heuristics, the better quality
> indexing we'll get. And we do have 950 bugs in bugzilla,
> although not all of them need to be fixed in 3.1.
>
>
>
> But then, we do need some time to soak the CDT before release
> and two weeks might not be enough for that. How about the
> following, then:
>
>
>
> RC0 - May 1 (done)
>
> RC1 - May 15
>
> RC2 - May 29 (end of free-for-all bug fixing)
>
> RC3 - June 12 (critical fixes only, GA candidate)
>
> RC4 - June 26 (if necessary, emergency fixes only)
>
>
>
> So, after May 29, all bugs that are fixed should be published
> to the cdt-dev list. Making them more public should help the
> committer decide whether the fix is really critical or not.
> The goal is zero fixes after June 12. Any bugs that we want
> to fix then should be published to the list before the fix is
> committed so we can input from the group.
>
>
>
> Better/worse? We can wait until tomorrow to decide to ensure
> we can get feedback from our European contingent. Of course,
> any policy we set can only be enforced if everyone agrees to
> it. Please speak up :-).
>
>
>
> Doug Schaefer, QNX Software Systems
>
> Eclipse CDT Project Lead, Tools PMC member
>
> http://cdtdoug.blogspot.com
>
>
>
> ________________________________
>
> From: cdt-dev-bounces@xxxxxxxxxxx
> [mailto:cdt-dev-bounces@xxxxxxxxxxx] On Behalf Of Treggiari, Leo
> Sent: Monday, May 08, 2006 10:29 AM
> To: CDT General developers list.
> Subject: RE: [cdt-dev] End Game Update
>
>
>
> I don't need the extra time - other than for documentation.
> I think it would be good to get an idea on who needs the
> extra time to fix problems that they are already aware of.
> Naturally, new problems will be reported as we continue
> testing the RCs.
>
>
>
> Thanks,
>
> Leo
>
>
>
> ________________________________
>
> From: cdt-dev-bounces@xxxxxxxxxxx
> [mailto:cdt-dev-bounces@xxxxxxxxxxx] On Behalf Of Doug Schaefer
> Sent: Monday, May 08, 2006 9:55 AM
> To: CDT General developers list.
> Subject: [cdt-dev] End Game Update
>
>
>
> After considering feedback from the conference call and
> looking at my own schedule, I'd like to propose the following
> changes to the 3.1 end game. I have to admit that picking the
> end of May for RC1 and making it the provisional last RC was
> somewhat arbitrary. I think the number of contributors to 3.1
> is small enough that we can manage the end a bit tighter. As
> such, here's another proposal.
>
>
>
> RC0 - May 1 (done)
>
> RC1 - May 15
>
> RC2 - May 29
>
> RC3 - June 12 (GA candidate)
>
> RC4 - June 26 (only if necessary, emergency fixes only)
>
>
>
> This will give us more formal bi-weekly releases to the
> community for testing. It also pushes the GA candidate out to
> June 12 and still gives us two weeks to ensure there are no
> more fixes needed.
>
>
>
> Please comment. Does this push the envelope too far? Is this
> a more realistic schedule?
>
>
>
> Doug Schaefer, QNX Software Systems
>
> Eclipse CDT Project Lead, Tools PMC member
>
> http://cdtdoug.blogspot.com
>
>
>
>
>
>