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RE: [cdt-dev] Mac OS X platform projects?

I would say throw it in.  If people download it from Eclipse, I assume that
they get it on an 'as is' basis.  It would be up to the companies delivering
CDT as part of a product whether they wish to include it and provide
support.  And if no one steps up immediately, I would hate to lose Blake's
work for the person who might step up later.

One question, though, how were we planning on building it?  If no one steps
up to do the build, we wouldn't be able to release it, and it wouldn't need
support then anyway ;-).

Doug Schaefer
Senior Staff Software Engineer
Rational Software - IBM Software Group
Ottawa (Kanata), Ontario, Canada

-----Original Message-----
From: Judy N. Green [mailto:jgreen@xxxxxxx] 
Sent: Thursday, April 03, 2003 1:42 PM
To: cdt-dev@xxxxxxxxxxx
Subject: RE: [cdt-dev] Mac OS X platform projects?

As Blake mentioned he has made it possible to build the CDT on Mac OS X.
I would like to add the packages to the Eclipse CVS server as he has


And populate them with the code that he has provided.

My only concern is whether hosting them on Eclipse implies that the CDT
project fully supports them.
If this is the case, is there anyone in the community who would be
willing to take on the support of the Mac OS X specific projects.

If not, should we set these up to be hosted at sourceforge etc?


-----Original Message-----
From: Blake Meike [mailto:blakem@xxxxxxxxxxxxx] 
Sent: Thursday, April 03, 2003 11:10 AM
To: cdt-dev@xxxxxxxxxxx
Subject: [cdt-dev] Mac OS X platform projects?

  I suggested, a while ago, that projects be established for CDT on Mac
OS X.  Is there any progress with this?  I believe that three projects
are necessary and I'm guessing that they should be named: 


 I could easily be mistaken, but I believe that it will be necessary to
establish these projects in order to get much farther with getting CDT
useful on OS X. 

  If there is concern that existence of these projects somehow implies
that they are supported, I'm sure they could be hosted elsewhere
(sourceforge, etc). 

  Blake Meike

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