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[cbi-dev] Natives compile issue on Windows and Mac
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Hi Everyone,
I spent some time today setting up VC++ on Windows so that I could
test compiling the natives build on Windows. I tried to compile the
natives using Windows 64-bit -Dnative=win32.win32.x86_64 and am
running into a build issue which I'm not positive if it's related to
environment or not.
I'm currently having issues building org.eclipse.swt.win32.win32.x86_64.
Attached is a log for my current issue with building on Windows. I
need some help determining what the issue is.
I also installed a compiler on my macosx system today and tested
compiling natives with -Dnative=cocoa.macosx.x86_64 and ran into
compile issues related to xulrunner which I commented on Bug 381192
[1]. It seems similar to the Linux xulrunner issue so I'm wondering
if there is a similar workaround where we can disable xulrunner from
the build?
Thanh
[1] https://bugs.eclipse.org/bugs/show_bug.cgi?id=381192#c32
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Attachment:
win64_compile_log.DEFANGED-143
Description: application/defanged-143