Skip to main content

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [List Home]
[cbi-dev] Natives compile issue on Windows and Mac

Hi Everyone,

I spent some time today setting up VC++ on Windows so that I could test compiling the natives build on Windows. I tried to compile the natives using Windows 64-bit -Dnative=win32.win32.x86_64 and am running into a build issue which I'm not positive if it's related to environment or not.

I'm currently having issues building org.eclipse.swt.win32.win32.x86_64. Attached is a log for my current issue with building on Windows. I need some help determining what the issue is.


I also installed a compiler on my macosx system today and tested compiling natives with -Dnative=cocoa.macosx.x86_64 and ran into compile issues related to xulrunner which I commented on Bug 381192 [1]. It seems similar to the Linux xulrunner issue so I'm wondering if there is a similar workaround where we can disable xulrunner from the build?


Thanh

[1] https://bugs.eclipse.org/bugs/show_bug.cgi?id=381192#c32

Attachment: win64_compile_log.DEFANGED-143
Description: application/defanged-143


Back to the top