Hi Michael,
I’m stuck in another point now. Once
dropped the action on the canvas I would like that a kind of menu appears
letting the user chose an operation.
Which kind of swt menu should use? I
thought something similar of what you obtain if you right click on a element on
the canvas.. does something like this exist?
By the way I tried to launch a messagebox
once dropped the action on the canvas, but nothing happens. I think because I don’t
use the correct shell and the correct display. How can I get this 2 objects
from the class BPELCreationTool?
Thank you in advance
Marco M.
From: bpel-dev-bounces@xxxxxxxxxxx
[mailto:bpel-dev-bounces@xxxxxxxxxxx] On
Behalf Of Michael Illiger2
Sent: Wednesday, July 02, 2008
9:22 AM
To: BPEL Designer project
developer discussions.
Subject: Re: [bpel-dev] Class
related to the Invoke action
Hi Marco,
I
would suggest to override performCreation() or handleFinished() in
BPELCreationTool. There you can check if the object created by the factory is
of type Invoke and do whatever you like...
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Mit freundlichen Grüßen / Kind regards
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Michael Illiger
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Software Developer -
BPEL Editor / WID
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IBM Software Group,
Application and Integration Middleware Software
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WSS Business Process Solutions
Development 1
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Phone:
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+49-7031-16-1273
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IBM Deutschland
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E-Mail:
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milliger@xxxxxxxxxx
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Schoenaicher
Str. 220
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71032
Boeblingen
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IBM Deutschland
Research & Development GmbH / Vorsitzender des Aufsichtsrats: Martin
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Geschäftsführung: Herbert Kircher
Sitz der Gesellschaft: Böblingen / Registergericht: Amtsgericht Stuttgart,
HRB 243294
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From:
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"Maio, Marco"
<Marco.Maio@xxxxxxxxxxxxxx>
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To:
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<bpel-dev@xxxxxxxxxxx>
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Date:
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07/01/2008 06:06 PM
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Subject:
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[bpel-dev] Class related to the Invoke action
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Hi to all,
I
would like to modify the class related to the Invoke action so that once
clicked on the invoke button it appears a kind of new palette (maybe a
dialog?!) allowing the user to choose which pLink’s operation invoke.
In
this way there’s no need to go into invoke’s detail and manually
associate it to a pLink’s operation, but everything is done automatically
(of course, once the user has selected the operation from the new
palette/dialog).
So,
which class should I modify or work on to do what I described before?
Cheers,
Marco
M._______________________________________________
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