[Eugenia] Palette Icons and Iterative Development Process [message #550941] |
Wed, 04 August 2010 16:14 |
Toñi Reina Messages: 209 Registered: July 2009 |
Senior Member |
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Hi all,
I'm developing an editor with Eugenia iteratively, meaning that I
have to regenerate all the stuff too many times.
The procedure I have found to change the default icons in the palette
is to rewrite the gif files that are generated in the icons\full\obj16
directory belonging to the metamodel.edit plugin. However, as I have to
regenerate many times, this rewriting is error-prone, cause many times I
forget to rewrite the icons.
I was wondering if there is a more automatic way of changing this
icons. I have tried the tool.small.path and tool.small.bundle
properties, but I have no satisfactory results, because icons disappear.
I don't know if the problems are due to the location of icons. I have
created a directory named icons under the metamodel proyect, as follows:
metamodel
|---src
|---icon
|---obj16
|---model
|---metamodel.emf
Thanks in advance,
Toñi
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