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Re: Making a GUI [message #1853096 is a reply to message #1853017] |
Fri, 17 June 2022 13:05   |
Kurt Struevy Messages: 45 Registered: May 2016 |
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Hi Tauno Voipio,
thanks a lot for your answer.
I tried to find some information with widget kit but I didn't find any solution.
There are some questions
- what plugin must I install to make the widget kit available?
- do I get it from Eclipse marketplace?
- what are the steps to make a simple widge?
- must I make a C/C++ project firs where I add a widget?
[Updated on: Fri, 17 June 2022 13:06] Report message to a moderator
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Re: Making a GUI [message #1853099 is a reply to message #1853096] |
Fri, 17 June 2022 17:02   |
Tauno Voipio Messages: 739 Registered: August 2014 |
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What you need to make depends on the operating system you are targeting the code for.
For UNIXish systems (Linux, BSD etc), the graphical system is the X windowing system. It has its own functions to call, and there are several different widget kits to choose from. Usually you need to use the same your desktop uses.
For MacOS, there are own windowing system calls to use. The same applies to Windows, but of course different from MacOS.
There are multi-platform GUI toolkits, but the subject is largish to handle here, Google may help.
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Tauno Voipio
[Updated on: Fri, 17 June 2022 17:03] Report message to a moderator
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Re: Making a GUI [message #1853114 is a reply to message #1853110] |
Sat, 18 June 2022 17:04  |
Tauno Voipio Messages: 739 Registered: August 2014 |
Senior Member |
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It is a long way to learn to create a GUI program using C/C++;
I have an older book about basic GUI programming for the X Window System,
J. Robert Brown, X Window Programming from scratch, QUE Books, ISBN 0-7897-2372-7. It is about 780 pages.
You might be better off by starting with Java and its GUI tools. They are supported by Eclipse and WindowBuilder. Google for Java Swing programming.
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Tauno Voipio
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