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Home » Language IDEs » C / C++ IDE (CDT) » Launch failed, binary not found(described in body.)
Launch failed, binary not found [message #1749268] Mon, 05 December 2016 00:35 Go to next message
Salman Usman is currently offline Salman UsmanFriend
Messages: 1
Registered: December 2016
Junior Member
Hello, I have a problem with Eclipse.
I can't run any C/C++ project using Eclipse. It says "Launch failed. Binary not found."
Yes, I built the project, yes the binaries exist in "Debug" and "Release" folder.
Either way, I've set paths too.

It says,
How can I resolve "cannot find -lglut32" error in description.
I've also attached an image of error in console.

What could be the problem?
Thank you for the attention.
  • Attachment: err2.png
    (Size: 28.41KB, Downloaded 158 times)
Re: Launch failed, binary not found [message #1749332 is a reply to message #1749268] Mon, 05 December 2016 15:35 Go to previous message
David VavraFriend
Messages: 1426
Registered: October 2012
Senior Member
I don't use OpenGL but some observations:
1) The error is a link error; no executable is being produced, so what do you mean you have it?
2) The GCC loader (ld) is saying that libglut32 can't be found in the library search path

You either need to specify where it is by using the -L<path> linker option or maybe it's not installed.
If you need to install it: https://users.cs.jmu.edu/bernstdh/web/common/help/cpp_mingw-glut-setup.php

As an aside, spaces in path elements can cause problems.
You might want to consider changing the project name.
http://stackoverflow.com/questions/5999507/mingw-make-cant-handle-spaces-in-path


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