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Re: LWJGL Test View says NoClassDefFoundError: Could not initialize class org.lwjgl.opengl.GLContext [message #637306 is a reply to message #637180] |
Thu, 04 November 2010 19:17   |
Eclipse User |
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Carlo,
On 04.11.10 13:33, Carlo Salinari wrote:
> I'm running Eclipse Helios 3.6.1 under Window 7 64 bit
> java version "1.6.0_22"
> Java(TM) SE Runtime Environment (build 1.6.0_22-b04)
> Java HotSpot(TM) 64-Bit Server VM (build 17.1-b03, mixed mode)
GEF3D does not work with Eclipse 3.6 yet, you have to use Eclispe 3.5
instead.
However, this does not explain why the lwjgl (native) library isn't
found. I would guess that it's the 64 bit causing the problems. I will
have a look at this. I figure that there may be a problem loading the 64
bit version of lwjgl. Although this would probably be my own code (which
I donated to lwjgl.org) causing this problem (I assume I'd simply
forgotten win 64 bit), I do not have access to the lwjgl update site.
Thus I cannot fix the bug, and as there is nobody at lwjgl maintaining
the update site, I'm afraid in that case this cannot be fixed. As I
wrote in the previous thread, I've planned to update to the latest lwjgl
version, and I maybe figure out a way of how to fix the problems with
the update site. Stay tuned, I will write about that either in the GEF3D
blog and/or in this newsgroup.
Cheers,
Jens
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Re: LWJGL Test View says NoClassDefFoundError: Could not initialize class org.lwjgl.opengl.GLContext [message #637548 is a reply to message #637306] |
Sat, 06 November 2010 10:36  |
Eclipse User |
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On 11/5/2010 12:17 AM, Jens v.P. wrote:
> Carlo,
>
> On 04.11.10 13:33, Carlo Salinari wrote:
>> I'm running Eclipse Helios 3.6.1 under Window 7 64 bit
>> java version "1.6.0_22"
>> Java(TM) SE Runtime Environment (build 1.6.0_22-b04)
>> Java HotSpot(TM) 64-Bit Server VM (build 17.1-b03, mixed mode)
>
> GEF3D does not work with Eclipse 3.6 yet, you have to use Eclispe 3.5
> instead.
uh ok, I misinterpreted the requirement as > 3.5.
> However, this does not explain why the lwjgl (native) library isn't
> found. I would guess that it's the 64 bit causing the problems. I will
> have a look at this. I figure that there may be a problem loading the 64
> bit version of lwjgl. [...]
indeed. I've tried with Galileo-32 bit in the same 64 bit system and got
the same error:
java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
> I donated to lwjgl.org) causing this problem (I assume I'd simply
> forgotten win 64 bit), I do not have access to the lwjgl update site.
> Thus I cannot fix the bug, and as there is nobody at lwjgl maintaining
> the update site, I'm afraid in that case this cannot be fixed. As I
> wrote in the previous thread, I've planned to update to the latest lwjgl
> version, and I maybe figure out a way of how to fix the problems with
> the update site. Stay tuned, I will write about that either in the GEF3D
> blog and/or in this newsgroup.
ok, thanks.
Carlo
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