| Polling an edit part? [message #201671] | 
Wed, 02 November 2005 10:53   | 
 
Eclipse User  | 
 | 
 | 
   | 
 
Originally posted by: mikydna.yahoo.com 
 
Hello all, 
 
I'm writing a device simulator with GEF. I was wondering if anyone had  
ideas on how I could "poll" an editpart for mouse events. 
 
I figure I'd start the poll on the mouseEntered event and stop the poll  
on the mouseExited event; however, I'm not having much luck getting it  
to work. 
 
Any suggestions would be appreciated. 
 
Andy-
 |  
 |  
  | 
 | 
 | 
 | 
 | 
| Re: Polling an edit part? [message #201782 is a reply to message #201758] | 
Thu, 03 November 2005 08:16   | 
 
Eclipse User  | 
 | 
 | 
   | 
 
Originally posted by: Lamont_Gilbert.rigidsoftware.com 
 
most efficient way would be to start a timer, and add a moust listener  
to the edit part.  And when the mouse moves over the edit part check the  
time.  If when time expires mouse is over view, you consider it a hit. 
 
Probably works the same as using a job. 
 
 
CL 
 
 
Andy Kim wrote: 
>  
>  
> Hi Guys, 
>  
> Basically, I have a sensor that polls the environment very "x" seconds.  
> In the simulated version, I just wanted to do the same thing, except  
> polling for whether the mouse is located with in the edit part. 
>  
> Anyhow, I figured it out. The answer was in another thread. I just  
> created a new Job. It seems to be working so far. 
>  
> Thanks! 
>  
> Andy- 
>  
> CL [dnoyeb] Gilbert wrote: 
>  
>> What do you mean by poll? 
>> 
>> 
>> CL 
>> 
>> Andy Kim wrote: 
>> 
>>> 
>>> How would you handle the actual poll tho? 
>>> 
>>> Andy- 
>>> 
>>> 
>>> Harsh wrote: 
>>> 
>>>> You can add a MouseMotionListener to the IFigure associated with an  
>>>> edit part. 
>>>> 
>>>> Harsh 
>>>> 
>>> 
>>>
 |  
 |  
  | 
Powered by 
FUDForum. Page generated in 0.07489 seconds