Home » Archived » Visual Editor (VE) » XMl in VE
XMl in VE [message #139881] |
Thu, 23 August 2007 11:36  |
Eclipse User |
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Originally posted by: echlinm.aecl.ca
Hi,
Has anyone had any success getting XML to work in VE?
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Re: XMl in VE [message #140216 is a reply to message #139955] |
Tue, 04 September 2007 16:37   |
Eclipse User |
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Originally posted by: echlinm.aecl.ca
This will allow me to add objects but not connect them in any meaningful
way. A line is not just a line so to speak but a conduit of some type with
connections at both ends. Change a text box in one place and the colour of
the other end changes. Change a value and a barchart moves.
Change a tag and a different set of points is pulled from the database. A
lot more then just circle on the screen.
But then again, because the drawing in my req spec looks exactly like the
image of my VE install doesn't mean VE will be able to do what I need.
"Ed Merks" <merks@ca.ibm.com> wrote in message
news:famtsf$4j7$1@build.eclipse.org...
> Konstantin,
>
> Yes, that was my thought too. Or perhaps better yet, define a model and
> use GMF and EMF since that will get your XML serialization for free.
>
>
> Konstantin Scheglov wrote:
> > echlinm wrote:
> >
> >> I am making an editor where I can draw figures from primitives: line,
> >> box,
> >> ellipse, arc and polygon, and it save that XML in a format we have
> >> devised.
> >> I am working on the primitives now for Java, but we eventually want
> >> it to
> >> make XML instead.
> >> So I need to extend VE to use XML instead of (as well as) java and
> >> then add
> >> the primitives to the palette.
> >
> > Use GEF instead.
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Re: XMl in VE [message #142038 is a reply to message #140216] |
Tue, 16 October 2007 11:18  |
Eclipse User |
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Hi all,
For our customer, we have extended VE to read/write the GUI in XML. You can
find a a screenshot:
http://www.soyatec.com/services/vex-ccr.png
And we have added some new features such as TabOrder editor.
We'd like to contribute in VE. I have discusseed this issue with Joe
WINCHEST last Match or April. Now, we didn't make some progress. If someone
can help us to join in VE, our effort could be profitable for all.
Best regards
Yves YANG
------
Soyatec: http://www.soyatec.com
"echlinm" <echlinm@aecl.ca> wrote in message
news:fbkfm7$qqc$1@build.eclipse.org...
> This will allow me to add objects but not connect them in any meaningful
> way. A line is not just a line so to speak but a conduit of some type with
> connections at both ends. Change a text box in one place and the colour of
> the other end changes. Change a value and a barchart moves.
> Change a tag and a different set of points is pulled from the database. A
> lot more then just circle on the screen.
>
> But then again, because the drawing in my req spec looks exactly like the
> image of my VE install doesn't mean VE will be able to do what I need.
>
>
>
> "Ed Merks" <merks@ca.ibm.com> wrote in message
> news:famtsf$4j7$1@build.eclipse.org...
>> Konstantin,
>>
>> Yes, that was my thought too. Or perhaps better yet, define a model and
>> use GMF and EMF since that will get your XML serialization for free.
>>
>>
>> Konstantin Scheglov wrote:
>> > echlinm wrote:
>> >
>> >> I am making an editor where I can draw figures from primitives: line,
>> >> box,
>> >> ellipse, arc and polygon, and it save that XML in a format we have
>> >> devised.
>> >> I am working on the primitives now for Java, but we eventually want
>> >> it to
>> >> make XML instead.
>> >> So I need to extend VE to use XML instead of (as well as) java and
>> >> then add
>> >> the primitives to the palette.
>> >
>> > Use GEF instead.
>
>
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Re: XMl in VE [message #616400 is a reply to message #139881] |
Fri, 24 August 2007 06:15  |
Eclipse User |
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I don't understand what this question is asking. What exactly are you
trying to do?
echlinm wrote:
> Hi,
>
> Has anyone had any success getting XML to work in VE?
>
>
>
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Re: XMl in VE [message #616401 is a reply to message #139925] |
Fri, 24 August 2007 09:21  |
Eclipse User |
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Originally posted by: echlinm.aecl.ca
I am making an editor where I can draw figures from primitives: line, box,
ellipse, arc and polygon, and it save that XML in a format we have devised.
I am working on the primitives now for Java, but we eventually want it to
make XML instead.
So I need to extend VE to use XML instead of (as well as) java and then add
the primitives to the palette.
There has been some talk in the documentation of extending VE to also do
XML.
I was thinking there could be two ways to do this, either swap in an XML
editor for the current Java one and then add the palette, or extend the
current editor to include XML and then add to the palette.
Also hoping to add the ability to group a set of primitives and make them a
composite object in some way or another.
"Ed Merks" <merks@ca.ibm.com> wrote in message
news:famb51$buq$3@build.eclipse.org...
> I don't understand what this question is asking. What exactly are you
> trying to do?
>
> echlinm wrote:
> > Hi,
> >
> > Has anyone had any success getting XML to work in VE?
> >
> >
> >
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Re: XMl in VE [message #616402 is a reply to message #139934] |
Fri, 24 August 2007 10:50  |
Eclipse User |
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echlinm wrote:
> I am making an editor where I can draw figures from primitives: line, box,
> ellipse, arc and polygon, and it save that XML in a format we have devised.
> I am working on the primitives now for Java, but we eventually want it to
> make XML instead.
> So I need to extend VE to use XML instead of (as well as) java and then add
> the primitives to the palette.
Use GEF instead.
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Re: XMl in VE [message #616403 is a reply to message #139945] |
Fri, 24 August 2007 11:35  |
Eclipse User |
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Konstantin,
Yes, that was my thought too. Or perhaps better yet, define a model and
use GMF and EMF since that will get your XML serialization for free.
Konstantin Scheglov wrote:
> echlinm wrote:
>
>> I am making an editor where I can draw figures from primitives: line,
>> box,
>> ellipse, arc and polygon, and it save that XML in a format we have
>> devised.
>> I am working on the primitives now for Java, but we eventually want
>> it to
>> make XML instead.
>> So I need to extend VE to use XML instead of (as well as) java and
>> then add
>> the primitives to the palette.
>
> Use GEF instead.
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Re: XMl in VE [message #616427 is a reply to message #139955] |
Tue, 04 September 2007 16:37  |
Eclipse User |
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Originally posted by: echlinm.aecl.ca
This will allow me to add objects but not connect them in any meaningful
way. A line is not just a line so to speak but a conduit of some type with
connections at both ends. Change a text box in one place and the colour of
the other end changes. Change a value and a barchart moves.
Change a tag and a different set of points is pulled from the database. A
lot more then just circle on the screen.
But then again, because the drawing in my req spec looks exactly like the
image of my VE install doesn't mean VE will be able to do what I need.
"Ed Merks" <merks@ca.ibm.com> wrote in message
news:famtsf$4j7$1@build.eclipse.org...
> Konstantin,
>
> Yes, that was my thought too. Or perhaps better yet, define a model and
> use GMF and EMF since that will get your XML serialization for free.
>
>
> Konstantin Scheglov wrote:
> > echlinm wrote:
> >
> >> I am making an editor where I can draw figures from primitives: line,
> >> box,
> >> ellipse, arc and polygon, and it save that XML in a format we have
> >> devised.
> >> I am working on the primitives now for Java, but we eventually want
> >> it to
> >> make XML instead.
> >> So I need to extend VE to use XML instead of (as well as) java and
> >> then add
> >> the primitives to the palette.
> >
> > Use GEF instead.
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Re: XMl in VE [message #616772 is a reply to message #140216] |
Tue, 16 October 2007 11:18  |
Eclipse User |
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|
|
Hi all,
For our customer, we have extended VE to read/write the GUI in XML. You can
find a a screenshot:
http://www.soyatec.com/services/vex-ccr.png
And we have added some new features such as TabOrder editor.
We'd like to contribute in VE. I have discusseed this issue with Joe
WINCHEST last Match or April. Now, we didn't make some progress. If someone
can help us to join in VE, our effort could be profitable for all.
Best regards
Yves YANG
------
Soyatec: http://www.soyatec.com
"echlinm" <echlinm@aecl.ca> wrote in message
news:fbkfm7$qqc$1@build.eclipse.org...
> This will allow me to add objects but not connect them in any meaningful
> way. A line is not just a line so to speak but a conduit of some type with
> connections at both ends. Change a text box in one place and the colour of
> the other end changes. Change a value and a barchart moves.
> Change a tag and a different set of points is pulled from the database. A
> lot more then just circle on the screen.
>
> But then again, because the drawing in my req spec looks exactly like the
> image of my VE install doesn't mean VE will be able to do what I need.
>
>
>
> "Ed Merks" <merks@ca.ibm.com> wrote in message
> news:famtsf$4j7$1@build.eclipse.org...
>> Konstantin,
>>
>> Yes, that was my thought too. Or perhaps better yet, define a model and
>> use GMF and EMF since that will get your XML serialization for free.
>>
>>
>> Konstantin Scheglov wrote:
>> > echlinm wrote:
>> >
>> >> I am making an editor where I can draw figures from primitives: line,
>> >> box,
>> >> ellipse, arc and polygon, and it save that XML in a format we have
>> >> devised.
>> >> I am working on the primitives now for Java, but we eventually want
>> >> it to
>> >> make XML instead.
>> >> So I need to extend VE to use XML instead of (as well as) java and
>> >> then add
>> >> the primitives to the palette.
>> >
>> > Use GEF instead.
>
>
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