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Home » Archived » Koneki » Contributing bugfix for debugger.lua
Contributing bugfix for debugger.lua [message #1416561] Mon, 30 July 2012 11:47 Go to next message
Richard Geary is currently offline Richard GearyFriend
Messages: 14
Registered: July 2012
Junior Member

I've got a bugfix for the debugger.lua file, how do I contribute it?

The init() function doesn't wait for the debugger to connect if you'd connected once before in a previous session. On the first read, it would error with "Closed" message. I've modified it to attempt to read 0 bytes from the socket after it's sent the init message, and loop if it returns "closed".

Re: Contributing bugfix for debugger.lua [message #1416562 is a reply to message #1416561] Mon, 30 July 2012 13:46 Go to previous message
Simon Bernard is currently offline Simon BernardFriend
Messages: 337
Registered: July 2009
Senior Member
You could check if and if not, you could;component=LuaTools and add your patch as attachement.
We will have a look on it as soon as we can and we will see if we can integrate it.
Thx you for your involvement ;).
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