|GMF tutorial [message #1282599]
||Wed, 02 April 2014 15:07
| Edmundo López Bóbeda
Registered: October 2012
I know there are several tutorials out there that explain how to use GMF, but I feel that none of them explains well the concepts, and the different models (and they are suuuuuper old). They just give a series of steps to build your first editor and assume that you are very familiar with the model driven architecture.
So I decided to write my own and maybe help the ones that arrive to GMF without the "right" background. It's not the most complete explanation but at least it gives another choice to people starting out.
Right now I'm writing the third part of it (Mapping Model and Customization of the code), here are the "links" to the first two parts:
If you have any useful feedback, please do not hesitate to comment (on the posts, or here) or send me a message. I really want them to be a good resource.
Have a nice day,
PS: The forum won't let me put a link, so if someone find my tutorials useful, please put the links in the answer.
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