Eclipse/CDT Remote System Development [message #193551] |
Tue, 19 June 2007 17:55 |
Eclipse User |
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Originally posted by: jodonnell.tiversa.com
Hello!
I am new to Eclipse. So new that I have not yet even downloaded the client
to play with it, just beginning the Proof of Concept stage. I will be doing
that soon. I had a question about configuration.
I want to develop a Linux C++ application in Eclipse on my Windows PC. My
vision of an ideal configuration is to setup Eclipse to open files directly
on the Linux server or ftp them down behind the scenes, save them back on
the server (or ftp), perform the compilation (make/ant) on the server
(through the standard eclipse build button), and enable debugging remotely.
Is this currently configurable in Eclipse or is there a plug-in that will
enable me to do this?
Can anyone answer my question or at least point me to the right place to
look?
Thanks!
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Re: Eclipse/CDT Remote System Development [message #193682 is a reply to message #193651] |
Wed, 20 June 2007 16:55 |
Eclipse User |
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Originally posted by: dschaefer.qnx.com
Jens Seidel wrote:
> sccr13plyr wrote:
>
>> I want to develop a Linux C++ application in Eclipse on my Windows PC. My
>
> Isn't an obvious solution to start Eclipse on the remote host and redirect
> the output? Just install an X server (e.g. from cygwin) and do a
> $ ssh -X yourLinuxHost eclipse
>
> Jens
It would depend on your network, but that is definitely one alternative.
If you are doing this over the Internet, it's actually disturbing to do
something like this (sorry I'm still getting the flashback of random
subwindows trying to pop up and one second delays after typing each
character :( ).
The feeling I'm starting to get is that developers may also want to work
disconnected and only transfer their files for build and debug. I think
there's exciting features we could build with the RSE and EFS to support
something like this. It would probably also lead us down the path of
doing real error reporting with our built-in parser, just like JDT does,
so you can find your compile errors before sending it to the build.
Doug.
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