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Problems Executing/Debugging Windowed OpenGL App [message #148505] Sat, 09 July 2005 02:58
Eclipse UserFriend
Originally posted by: azcoder.cox.net

When trying to execute or debug a non-fullscreen OpenGL app, everything
hangs for several seconds, then generates a target not responding timeout
error.

The application can be debugged successfully from gdb standalone or
emacs/gdb.

I'd really like to be able to use the debug perspective.

Thanks in advance for any ideas or advice.....
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