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Re: Resizing the Canvas when scrolling [message #147113 is a reply to message #147086] |
Tue, 10 August 2004 16:46 |
Eclipse User |
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Originally posted by: none.us.ibm.com
All you need to do is modify the RangeModel which is used by the
figurecanvas.
"Sean Kirby" <sskirby@alumni.uwaterloo.ca> wrote in message
news:cfamtn$9o8$1@eclipse.org...
> Hi,
>
> I have a graphical editor and i want the canvas to grow when the
> viewport is at the edge of the canvas and the user clicks on a
> scrollbar. So far, looking at the code, it seems as if i need to
> subclass FigureCanvas and at the very least override scrollToX(int
> hOffset) and scrollToY(int vOffset) to resize the RangeModels. This is
> not a problem. The problem is that i want the ScrollingGraphicalViewer
> of my editor to now use my new FigureCanvas. First i tried simply
> setting my new FigureCanvas as the ScrollingGraphicalViewers control,
> but i had difficulty getting ahold of the LightweightSystem. Then, i
> tried subclassing ScrollingGraphicalViewer. Unfortunately, the
> createControl(Composite parent) method on the ScrollingGraphicalViewer
> (where the FigureCanvas is created) is final!
>
> Am i on the right track here or is there an easier way of setting a new
> type of FigureCanvas on the ScrollingGraphicalViewer? Does my approach
> to growing the canvas when the user scrolls even make sense?
>
> Thanks for any insight,
> Sean Kirby
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