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gef 3.0 [message #142137] Thu, 08 July 2004 07:59 Go to next message
Eclipse UserFriend
Originally posted by: word-up.gmx.de

Hi,

I have problems building a gef, emf-model, based editor-plugin for eclipse
3.0 (actually I've RC3 installed). GEF is also version 3.0.0, emf is 2.0.0.

Ok, after some not very succesful experiments, I thought the best would be
to take an existing example, study that and try to write my own then.
Problem: I haven't found an example for 3.0. Ok, the examples of the
GEF-website, but I dont get them installed (the source is shipped with
them but no .project).
After adding the required plugins, everything compiles, but, after I
started a new workbench, the editor doesn't come up when I create a new
file with the specified extension.
Same thing, when I tried eclipse/gef 2.x projects. Ok, I found out that
the API has changed somehow. So I fixed this, everything compiles but no
editor starts.
Next attempt was to write a very simple editor (just the plugin, that
calls the default text editor) and then change the simple one to for
example the flow editor of the eclipse-example.
OK, simple one works, but I found out, that, if I add the
org.eclipse.gef-plugin to the required plugins, the automatic file
association or lets call it the registration of the editor doesnt work
anymore (same for other plugins like draw2d). Even If I don't use
gef-features. If you want to reconstruct that, take the example xml-editor
add the org.eclipse.gef plugin to the list of required plugins, compile
and start a new workbench.

OK, question is now:
- Are there any known issues about that behaviour?
- Has anyone programmed a gef editor using eclipse/gef 3.0?
- if yes, is there an example or can you send me a minimal project?
- Is there any document describing the development under eclipse/gef 3.0?
- Is this a bug, or is the problem sitting in front of my computer?
- Are there changes concerning the plugin manifest in contrast to
eclipse/gef 2.x

Thanx in advance, I really become desperate!

Max
Re: gef 3.0 [message #142188 is a reply to message #142137] Fri, 09 July 2004 09:06 Go to previous messageGo to next message
Eclipse UserFriend
Originally posted by: brian.fernandes.codito.com

Hi Max,

I don't know about EMF - but this should get you started with GEF.

I'm assuming a clean eclipse 3 installation.

go here:
http://download.eclipse.org/tools/gef/downloads/drops/R-3.0- 200406251257/ind
ex.php

If you want to use Eclipse 3R3 - then use this link
http://download.eclipse.org/tools/gef/downloads/drops/S-3.0R C3-200406191500/
index.php

You can get more links from the downloads section on the GEF page
http://www.eclipse.org/gef

Pick up the GEF SDK and the GEF Examples.

Unzip them into your eclipse installation. Start eclipse - that should
install both GEF and the GEF examples. There are two GEF examples - flow
and logic. A new simpler example is in the works.

Import GEF / Draw2d and the Flow and Logic examples into your workspace.
(File > Import > External Plug-ins and Fragments). Depending on the import
method, you might need to import the source packages and link them to the
plugins.

You can then study either Logic or Flow to get a basic GEF editor up.

There is an IBM redbook explaining GEF & EMF
http://www.redbooks.ibm.com/abstracts/sg246302.html

There are also a few articles on GEF - check the GEF websites article
section.

Hope this gets you started,
Brian.


P.S There are lots of people who have written GEF editors :) and there are
no bugs at this level. Just study the examples and you should be home safe.


"Max" <word-up@gmx.de> wrote in message news:cciusl$8uo$1@eclipse.org...
> Hi,
>
> I have problems building a gef, emf-model, based editor-plugin for eclipse
> 3.0 (actually I've RC3 installed). GEF is also version 3.0.0, emf is
2.0.0.
>
> Ok, after some not very succesful experiments, I thought the best would be
> to take an existing example, study that and try to write my own then.
> Problem: I haven't found an example for 3.0. Ok, the examples of the
> GEF-website, but I dont get them installed (the source is shipped with
> them but no .project).
> After adding the required plugins, everything compiles, but, after I
> started a new workbench, the editor doesn't come up when I create a new
> file with the specified extension.
> Same thing, when I tried eclipse/gef 2.x projects. Ok, I found out that
> the API has changed somehow. So I fixed this, everything compiles but no
> editor starts.
> Next attempt was to write a very simple editor (just the plugin, that
> calls the default text editor) and then change the simple one to for
> example the flow editor of the eclipse-example.
> OK, simple one works, but I found out, that, if I add the
> org.eclipse.gef-plugin to the required plugins, the automatic file
> association or lets call it the registration of the editor doesnt work
> anymore (same for other plugins like draw2d). Even If I don't use
> gef-features. If you want to reconstruct that, take the example xml-editor
> add the org.eclipse.gef plugin to the list of required plugins, compile
> and start a new workbench.
>
> OK, question is now:
> - Are there any known issues about that behaviour?
> - Has anyone programmed a gef editor using eclipse/gef 3.0?
> - if yes, is there an example or can you send me a minimal project?
> - Is there any document describing the development under eclipse/gef 3.0?
> - Is this a bug, or is the problem sitting in front of my computer?
> - Are there changes concerning the plugin manifest in contrast to
> eclipse/gef 2.x
>
> Thanx in advance, I really become desperate!
>
> Max
>
Re: gef 3.0 [message #142246 is a reply to message #142188] Fri, 09 July 2004 12:57 Go to previous messageGo to next message
Eclipse UserFriend
Originally posted by: word-up.gmx.de

Hi Brian,

thanx for your reply.
I have a really clean eclipse3.0 installation (only the newest stable
builds).

The plugins of the examples are working without any problem. The problem
is, that if I import the sources, the program doesn't work.

Thats the way I did this (with the flow example):

1. New Plug-In project; source directory contains the sources of the
example
2. change the plugin-class to the original plugin class
3. insert all required plugins till it compiles without an error
4. edit plugin.xml

Ok, this way, the editor can't instantiate the editor class.
Then I compared the generated PlugIn class and the plugin class of the
project....and there are big differences. So I merged them, and
*simsalabim*, the editor starts. But, adding activities doesn't work. Only
a parallel activity works, but not if you have tried to insert another
activity (simple or sequential) before.

Perhaps the process I tried to import the sources is wrong....

OK, now I try to write my own editor from the scratch and it seems to work
(at least the first steps).

The problem with all the available documentation (like redbook, etc), is,
that all these documents decribe eclipse/gef 2.x and I do not really know
the differences between the versions. But if all the sample projects run
under eclipse 2.1, but don't run under 3.0, its obvious that there are som
differences.

Max



Brian Fernandes wrote:

> Hi Max,

> I don't know about EMF - but this should get you started with GEF.

> I'm assuming a clean eclipse 3 installation.

> go here:
> http://download.eclipse.org/tools/gef/downloads/drops/R-3.0- 200406251257/ind
> ex.php

> If you want to use Eclipse 3R3 - then use this link
> http://download.eclipse.org/tools/gef/downloads/drops/S-3.0R C3-200406191500/
> index.php

> You can get more links from the downloads section on the GEF page
> http://www.eclipse.org/gef

> Pick up the GEF SDK and the GEF Examples.

> Unzip them into your eclipse installation. Start eclipse - that should
> install both GEF and the GEF examples. There are two GEF examples - flow
> and logic. A new simpler example is in the works.

> Import GEF / Draw2d and the Flow and Logic examples into your workspace.
> (File > Import > External Plug-ins and Fragments). Depending on the import
> method, you might need to import the source packages and link them to the
> plugins.

> You can then study either Logic or Flow to get a basic GEF editor up.

> There is an IBM redbook explaining GEF & EMF
> http://www.redbooks.ibm.com/abstracts/sg246302.html

> There are also a few articles on GEF - check the GEF websites article
> section.

> Hope this gets you started,
> Brian.


> P.S There are lots of people who have written GEF editors :) and there are
> no bugs at this level. Just study the examples and you should be home safe.


> "Max" <word-up@gmx.de> wrote in message news:cciusl$8uo$1@eclipse.org...
> > Hi,
> >
> > I have problems building a gef, emf-model, based editor-plugin for eclipse
> > 3.0 (actually I've RC3 installed). GEF is also version 3.0.0, emf is
> 2.0.0.
> >
> > Ok, after some not very succesful experiments, I thought the best would be
> > to take an existing example, study that and try to write my own then.
> > Problem: I haven't found an example for 3.0. Ok, the examples of the
> > GEF-website, but I dont get them installed (the source is shipped with
> > them but no .project).
> > After adding the required plugins, everything compiles, but, after I
> > started a new workbench, the editor doesn't come up when I create a new
> > file with the specified extension.
> > Same thing, when I tried eclipse/gef 2.x projects. Ok, I found out that
> > the API has changed somehow. So I fixed this, everything compiles but no
> > editor starts.
> > Next attempt was to write a very simple editor (just the plugin, that
> > calls the default text editor) and then change the simple one to for
> > example the flow editor of the eclipse-example.
> > OK, simple one works, but I found out, that, if I add the
> > org.eclipse.gef-plugin to the required plugins, the automatic file
> > association or lets call it the registration of the editor doesnt work
> > anymore (same for other plugins like draw2d). Even If I don't use
> > gef-features. If you want to reconstruct that, take the example xml-editor
> > add the org.eclipse.gef plugin to the list of required plugins, compile
> > and start a new workbench.
> >
> > OK, question is now:
> > - Are there any known issues about that behaviour?
> > - Has anyone programmed a gef editor using eclipse/gef 3.0?
> > - if yes, is there an example or can you send me a minimal project?
> > - Is there any document describing the development under eclipse/gef 3.0?
> > - Is this a bug, or is the problem sitting in front of my computer?
> > - Are there changes concerning the plugin manifest in contrast to
> > eclipse/gef 2.x
> >
> > Thanx in advance, I really become desperate!
> >
> > Max
> >
Re: gef 3.0 [message #142286 is a reply to message #142246] Fri, 09 July 2004 17:44 Go to previous messageGo to next message
john Lee is currently offline john LeeFriend
Messages: 1
Registered: July 2009
Junior Member
Why don't you pull source from CVS?
I checked out example from cvs. It works fine for me.
just follow instruction from website.
only difference was I think you need pull from tools directory.
so /home/tools I think.

I hope this helps


Max wrote:

> Hi Brian,

> thanx for your reply.
> I have a really clean eclipse3.0 installation (only the newest stable
> builds).

> The plugins of the examples are working without any problem. The problem
> is, that if I import the sources, the program doesn't work.

> Thats the way I did this (with the flow example):

> 1. New Plug-In project; source directory contains the sources of the
> example
> 2. change the plugin-class to the original plugin class
> 3. insert all required plugins till it compiles without an error
> 4. edit plugin.xml

> Ok, this way, the editor can't instantiate the editor class.
> Then I compared the generated PlugIn class and the plugin class of the
> project....and there are big differences. So I merged them, and
> *simsalabim*, the editor starts. But, adding activities doesn't work. Only
> a parallel activity works, but not if you have tried to insert another
> activity (simple or sequential) before.

> Perhaps the process I tried to import the sources is wrong....

> OK, now I try to write my own editor from the scratch and it seems to work
> (at least the first steps).

> The problem with all the available documentation (like redbook, etc), is,
> that all these documents decribe eclipse/gef 2.x and I do not really know
> the differences between the versions. But if all the sample projects run
> under eclipse 2.1, but don't run under 3.0, its obvious that there are som
> differences.

> Max



> Brian Fernandes wrote:

> > Hi Max,

> > I don't know about EMF - but this should get you started with GEF.

> > I'm assuming a clean eclipse 3 installation.

> > go here:
> >
http://download.eclipse.org/tools/gef/downloads/drops/R-3.0- 200406251257/ind
> > ex.php

> > If you want to use Eclipse 3R3 - then use this link
> >
http://download.eclipse.org/tools/gef/downloads/drops/S-3.0R C3-200406191500/
> > index.php

> > You can get more links from the downloads section on the GEF page
> > http://www.eclipse.org/gef

> > Pick up the GEF SDK and the GEF Examples.

> > Unzip them into your eclipse installation. Start eclipse - that should
> > install both GEF and the GEF examples. There are two GEF examples - flow
> > and logic. A new simpler example is in the works.

> > Import GEF / Draw2d and the Flow and Logic examples into your workspace.
> > (File > Import > External Plug-ins and Fragments). Depending on the import
> > method, you might need to import the source packages and link them to the
> > plugins.

> > You can then study either Logic or Flow to get a basic GEF editor up.

> > There is an IBM redbook explaining GEF & EMF
> > http://www.redbooks.ibm.com/abstracts/sg246302.html

> > There are also a few articles on GEF - check the GEF websites article
> > section.

> > Hope this gets you started,
> > Brian.


> > P.S There are lots of people who have written GEF editors :) and there are
> > no bugs at this level. Just study the examples and you should be home safe.


> > "Max" <word-up@gmx.de> wrote in message news:cciusl$8uo$1@eclipse.org...
> > > Hi,
> > >
> > > I have problems building a gef, emf-model, based editor-plugin for
eclipse
> > > 3.0 (actually I've RC3 installed). GEF is also version 3.0.0, emf is
> > 2.0.0.
> > >
> > > Ok, after some not very succesful experiments, I thought the best would
be
> > > to take an existing example, study that and try to write my own then.
> > > Problem: I haven't found an example for 3.0. Ok, the examples of the
> > > GEF-website, but I dont get them installed (the source is shipped with
> > > them but no .project).
> > > After adding the required plugins, everything compiles, but, after I
> > > started a new workbench, the editor doesn't come up when I create a new
> > > file with the specified extension.
> > > Same thing, when I tried eclipse/gef 2.x projects. Ok, I found out that
> > > the API has changed somehow. So I fixed this, everything compiles but no
> > > editor starts.
> > > Next attempt was to write a very simple editor (just the plugin, that
> > > calls the default text editor) and then change the simple one to for
> > > example the flow editor of the eclipse-example.
> > > OK, simple one works, but I found out, that, if I add the
> > > org.eclipse.gef-plugin to the required plugins, the automatic file
> > > association or lets call it the registration of the editor doesnt work
> > > anymore (same for other plugins like draw2d). Even If I don't use
> > > gef-features. If you want to reconstruct that, take the example
xml-editor
> > > add the org.eclipse.gef plugin to the list of required plugins, compile
> > > and start a new workbench.
> > >
> > > OK, question is now:
> > > - Are there any known issues about that behaviour?
> > > - Has anyone programmed a gef editor using eclipse/gef 3.0?
> > > - if yes, is there an example or can you send me a minimal project?
> > > - Is there any document describing the development under eclipse/gef 3.0?
> > > - Is this a bug, or is the problem sitting in front of my computer?
> > > - Are there changes concerning the plugin manifest in contrast to
> > > eclipse/gef 2.x
> > >
> > > Thanx in advance, I really become desperate!
> > >
> > > Max
> > >
Re: gef 3.0 [message #142374 is a reply to message #142286] Mon, 12 July 2004 07:22 Go to previous messageGo to next message
Eclipse UserFriend
Originally posted by: word-up.gmx.de

Hi John,

thanx for reply.
There were just two little problems. The first was something with my
installation. Im not sure what it was, I had the RC3, and....no idea what
it was. After I installed everything new with the 3.0 release it worked
nearly fine.
Next thing was, that the application couldn't find the gifs, cause I just
copied the sources in another directory. Perhaps the source plugin shared
the images with the real plugin and could not find it anymore after I
changed the directory.
Ok, now everything works fine and the four or five hours where good
invested time, cause after all this I think I really have an idea how all
this works.

Max

john Lee wrote:

> Why don't you pull source from CVS?
> I checked out example from cvs. It works fine for me.
> just follow instruction from website.
> only difference was I think you need pull from tools directory.
> so /home/tools I think.

> I hope this helps


> Max wrote:

> > Hi Brian,

> > thanx for your reply.
> > I have a really clean eclipse3.0 installation (only the newest stable
> > builds).

> > The plugins of the examples are working without any problem. The problem
> > is, that if I import the sources, the program doesn't work.

> > Thats the way I did this (with the flow example):

> > 1. New Plug-In project; source directory contains the sources of the
> > example
> > 2. change the plugin-class to the original plugin class
> > 3. insert all required plugins till it compiles without an error
> > 4. edit plugin.xml

> > Ok, this way, the editor can't instantiate the editor class.
> > Then I compared the generated PlugIn class and the plugin class of the
> > project....and there are big differences. So I merged them, and
> > *simsalabim*, the editor starts. But, adding activities doesn't work. Only
> > a parallel activity works, but not if you have tried to insert another
> > activity (simple or sequential) before.

> > Perhaps the process I tried to import the sources is wrong....

> > OK, now I try to write my own editor from the scratch and it seems to work
> > (at least the first steps).

> > The problem with all the available documentation (like redbook, etc), is,
> > that all these documents decribe eclipse/gef 2.x and I do not really know
> > the differences between the versions. But if all the sample projects run
> > under eclipse 2.1, but don't run under 3.0, its obvious that there are som
> > differences.

> > Max



> > Brian Fernandes wrote:

> > > Hi Max,

> > > I don't know about EMF - but this should get you started with GEF.

> > > I'm assuming a clean eclipse 3 installation.

> > > go here:
> > >
> http://download.eclipse.org/tools/gef/downloads/drops/R-3.0- 200406251257/ind
> > > ex.php

> > > If you want to use Eclipse 3R3 - then use this link
> > >
> http://download.eclipse.org/tools/gef/downloads/drops/S-3.0R C3-200406191500/
> > > index.php

> > > You can get more links from the downloads section on the GEF page
> > > http://www.eclipse.org/gef

> > > Pick up the GEF SDK and the GEF Examples.

> > > Unzip them into your eclipse installation. Start eclipse - that should
> > > install both GEF and the GEF examples. There are two GEF examples - flow
> > > and logic. A new simpler example is in the works.

> > > Import GEF / Draw2d and the Flow and Logic examples into your workspace.
> > > (File > Import > External Plug-ins and Fragments). Depending on the
import
> > > method, you might need to import the source packages and link them to the
> > > plugins.

> > > You can then study either Logic or Flow to get a basic GEF editor up.

> > > There is an IBM redbook explaining GEF & EMF
> > > http://www.redbooks.ibm.com/abstracts/sg246302.html

> > > There are also a few articles on GEF - check the GEF websites article
> > > section.

> > > Hope this gets you started,
> > > Brian.


> > > P.S There are lots of people who have written GEF editors :) and there
are
> > > no bugs at this level. Just study the examples and you should be home
safe.


> > > "Max" <word-up@gmx.de> wrote in message news:cciusl$8uo$1@eclipse.org...
> > > > Hi,
> > > >
> > > > I have problems building a gef, emf-model, based editor-plugin for
> eclipse
> > > > 3.0 (actually I've RC3 installed). GEF is also version 3.0.0, emf is
> > > 2.0.0.
> > > >
> > > > Ok, after some not very succesful experiments, I thought the best would
> be
> > > > to take an existing example, study that and try to write my own then.
> > > > Problem: I haven't found an example for 3.0. Ok, the examples of the
> > > > GEF-website, but I dont get them installed (the source is shipped with
> > > > them but no .project).
> > > > After adding the required plugins, everything compiles, but, after I
> > > > started a new workbench, the editor doesn't come up when I create a new
> > > > file with the specified extension.
> > > > Same thing, when I tried eclipse/gef 2.x projects. Ok, I found out that
> > > > the API has changed somehow. So I fixed this, everything compiles but
no
> > > > editor starts.
> > > > Next attempt was to write a very simple editor (just the plugin, that
> > > > calls the default text editor) and then change the simple one to for
> > > > example the flow editor of the eclipse-example.
> > > > OK, simple one works, but I found out, that, if I add the
> > > > org.eclipse.gef-plugin to the required plugins, the automatic file
> > > > association or lets call it the registration of the editor doesnt work
> > > > anymore (same for other plugins like draw2d). Even If I don't use
> > > > gef-features. If you want to reconstruct that, take the example
> xml-editor
> > > > add the org.eclipse.gef plugin to the list of required plugins, compile
> > > > and start a new workbench.
> > > >
> > > > OK, question is now:
> > > > - Are there any known issues about that behaviour?
> > > > - Has anyone programmed a gef editor using eclipse/gef 3.0?
> > > > - if yes, is there an example or can you send me a minimal project?
> > > > - Is there any document describing the development under eclipse/gef
3.0?
> > > > - Is this a bug, or is the problem sitting in front of my computer?
> > > > - Are there changes concerning the plugin manifest in contrast to
> > > > eclipse/gef 2.x
> > > >
> > > > Thanx in advance, I really become desperate!
> > > >
> > > > Max
> > > >
Re: gef 3.0 [message #142385 is a reply to message #142286] Mon, 12 July 2004 08:52 Go to previous message
Eclipse UserFriend
Originally posted by: word-up.gmx.de

Hi John,

thanx for reply.
There were just two little problems. The first was something with my
installation. Im not sure what it was, I had the RC3, and....no idea what
it was. After I installed everything new with the 3.0 release it worked
nearly fine.
Next thing was, that the application couldn't find the gifs, cause I just
copied the sources in another directory. Perhaps the source plugin shared
the images with the real plugin and could not find it anymore after I
changed the directory.
Ok, now everything works fine and the four or five hours where good
invested time, cause after all this I think I really have an idea how all
this works.

Max

john Lee wrote:

> Why don't you pull source from CVS?
> I checked out example from cvs. It works fine for me.
> just follow instruction from website.
> only difference was I think you need pull from tools directory.
> so /home/tools I think.

> I hope this helps


> Max wrote:

> > Hi Brian,

> > thanx for your reply.
> > I have a really clean eclipse3.0 installation (only the newest stable
> > builds).

> > The plugins of the examples are working without any problem. The problem
> > is, that if I import the sources, the program doesn't work.

> > Thats the way I did this (with the flow example):

> > 1. New Plug-In project; source directory contains the sources of the
> > example
> > 2. change the plugin-class to the original plugin class
> > 3. insert all required plugins till it compiles without an error
> > 4. edit plugin.xml

> > Ok, this way, the editor can't instantiate the editor class.
> > Then I compared the generated PlugIn class and the plugin class of the
> > project....and there are big differences. So I merged them, and
> > *simsalabim*, the editor starts. But, adding activities doesn't work. Only
> > a parallel activity works, but not if you have tried to insert another
> > activity (simple or sequential) before.

> > Perhaps the process I tried to import the sources is wrong....

> > OK, now I try to write my own editor from the scratch and it seems to work
> > (at least the first steps).

> > The problem with all the available documentation (like redbook, etc), is,
> > that all these documents decribe eclipse/gef 2.x and I do not really know
> > the differences between the versions. But if all the sample projects run
> > under eclipse 2.1, but don't run under 3.0, its obvious that there are som
> > differences.

> > Max



> > Brian Fernandes wrote:

> > > Hi Max,

> > > I don't know about EMF - but this should get you started with GEF.

> > > I'm assuming a clean eclipse 3 installation.

> > > go here:
> > >
> http://download.eclipse.org/tools/gef/downloads/drops/R-3.0- 200406251257/ind
> > > ex.php

> > > If you want to use Eclipse 3R3 - then use this link
> > >
> http://download.eclipse.org/tools/gef/downloads/drops/S-3.0R C3-200406191500/
> > > index.php

> > > You can get more links from the downloads section on the GEF page
> > > http://www.eclipse.org/gef

> > > Pick up the GEF SDK and the GEF Examples.

> > > Unzip them into your eclipse installation. Start eclipse - that should
> > > install both GEF and the GEF examples. There are two GEF examples - flow
> > > and logic. A new simpler example is in the works.

> > > Import GEF / Draw2d and the Flow and Logic examples into your workspace.
> > > (File > Import > External Plug-ins and Fragments). Depending on the
import
> > > method, you might need to import the source packages and link them to the
> > > plugins.

> > > You can then study either Logic or Flow to get a basic GEF editor up.

> > > There is an IBM redbook explaining GEF & EMF
> > > http://www.redbooks.ibm.com/abstracts/sg246302.html

> > > There are also a few articles on GEF - check the GEF websites article
> > > section.

> > > Hope this gets you started,
> > > Brian.


> > > P.S There are lots of people who have written GEF editors :) and there
are
> > > no bugs at this level. Just study the examples and you should be home
safe.


> > > "Max" <word-up@gmx.de> wrote in message news:cciusl$8uo$1@eclipse.org...
> > > > Hi,
> > > >
> > > > I have problems building a gef, emf-model, based editor-plugin for
> eclipse
> > > > 3.0 (actually I've RC3 installed). GEF is also version 3.0.0, emf is
> > > 2.0.0.
> > > >
> > > > Ok, after some not very succesful experiments, I thought the best would
> be
> > > > to take an existing example, study that and try to write my own then.
> > > > Problem: I haven't found an example for 3.0. Ok, the examples of the
> > > > GEF-website, but I dont get them installed (the source is shipped with
> > > > them but no .project).
> > > > After adding the required plugins, everything compiles, but, after I
> > > > started a new workbench, the editor doesn't come up when I create a new
> > > > file with the specified extension.
> > > > Same thing, when I tried eclipse/gef 2.x projects. Ok, I found out that
> > > > the API has changed somehow. So I fixed this, everything compiles but
no
> > > > editor starts.
> > > > Next attempt was to write a very simple editor (just the plugin, that
> > > > calls the default text editor) and then change the simple one to for
> > > > example the flow editor of the eclipse-example.
> > > > OK, simple one works, but I found out, that, if I add the
> > > > org.eclipse.gef-plugin to the required plugins, the automatic file
> > > > association or lets call it the registration of the editor doesnt work
> > > > anymore (same for other plugins like draw2d). Even If I don't use
> > > > gef-features. If you want to reconstruct that, take the example
> xml-editor
> > > > add the org.eclipse.gef plugin to the list of required plugins, compile
> > > > and start a new workbench.
> > > >
> > > > OK, question is now:
> > > > - Are there any known issues about that behaviour?
> > > > - Has anyone programmed a gef editor using eclipse/gef 3.0?
> > > > - if yes, is there an example or can you send me a minimal project?
> > > > - Is there any document describing the development under eclipse/gef
3.0?
> > > > - Is this a bug, or is the problem sitting in front of my computer?
> > > > - Are there changes concerning the plugin manifest in contrast to
> > > > eclipse/gef 2.x
> > > >
> > > > Thanx in advance, I really become desperate!
> > > >
> > > > Max
> > > >
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