How can I use EMF/GMF/Xpand to produce objective-c (iphone) code? [message #756920] |
Tue, 15 November 2011 14:32 |
Ricardo1980 Missing name Messages: 11 Registered: November 2011 |
Junior Member |
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Hello mates!
This is my first time here
I created a few games for the iPhone using cocos2d.
My games are almost 50% state charts that I draw in paper and manually I translate to code.
These state charts just call cocos2d actions, in enter, in exit, do, in transitions...
So, I'm sure model driven development can be applied in this field, using metamodels, EMF, GMF, xtext, xpand...
But I'm not sure what technologies should I use.
I know I have to create some metamodels, for structure and another one for behavior (just a hierarchical state chart). I know I have to use EMF to create the metamodels, GMF to create a visual editor for these metamodels, but I don't know is what technology to use to transform the model to objC/cocos2d code. I guess I shoud use xpand or jet or something like, but not sure.
Can you help me?
What do you think about this?
Thanks a lot for help.
Ricardo.
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