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Home » Language IDEs » C / C++ IDE (CDT) » Unity TDD platform in combination with STM32 Eclipse
Unity TDD platform in combination with STM32 Eclipse [message #1784249] Sat, 24 March 2018 17:59
Vojislav Mokric is currently offline Vojislav MokricFriend
Messages: 1
Registered: March 2018
Junior Member
Has anyone had the luck to integrate Unity within his STM32 Eclipse project?

I have added the path C:\unity\src to the C/C++ General/Paths and Symbols.

And I have included the unity.c file from the same folder to the project within the Eclipse project.

I would list two links to name the sources which I use to try to make this work, but I can't since this is my first message on this forum.

But I'm constantly getting undefined references to ('_read', '_lseek', '_isatty', '_fstat', '_close', '_write' to name them) errors.

They are not present if I'm not calling the Unity functions, i.e. my project compiles when not referring to Unity.

Any clues?

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