Unity TDD platform in combination with STM32 Eclipse [message #1784249] |
Sat, 24 March 2018 17:59 |
Vojislav Mokric Messages: 1 Registered: March 2018 |
Junior Member |
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Has anyone had the luck to integrate Unity within his STM32 Eclipse project?
I have added the path C:\unity\src to the C/C++ General/Paths and Symbols.
And I have included the unity.c file from the same folder to the project within the Eclipse project.
I would list two links to name the sources which I use to try to make this work, but I can't since this is my first message on this forum.
But I'm constantly getting undefined references to ('_read', '_lseek', '_isatty', '_fstat', '_close', '_write' to name them) errors.
They are not present if I'm not calling the Unity functions, i.e. my project compiles when not referring to Unity.
Any clues?
Thanks,
Vojislav
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