GEF3D Documentation
Articles
- J. von Pilgrim: GEF goes 3D. Dreidimensionale Editoren erstellen mit GEF3D. Eclipse Magazin, Vol. 6.09, pp 60--66, ISSN 1861-2296, Software & Support Verlag GmbH, 2009 [HTML version, JAXenter] [Source Files]
Research Papers
-
J. von Pilgrim and K. Duske:
GEF3D -- a Framework for Two-, Two-and-a-Half-, and Three-Dimensional Graphical Editors.
In: Hundhausen, C. and Telea, A. and Koschke, R. (ed.):
SoftVis '08: Proceedings of the 4th ACM Symposium on Software Visualization,
pp 95--104, ACM Press, New York, NY, USA, September, 2008, ISBN 978-1-60558-112-5
[ACM Dig. Lib.]
The design of GEF3D is described briefly, some patterns used to bring existing 2D editors
to 3D are presented, and some sample applications are introduced.
-
J. von Pilgrim and B. Vanhooff and I. Schulz-Gerlach and Y. Berbers:
Constructing and Visualizing Transformation Chains.
In: Model Driven Architecture -- Foundations and Applications. 4th European Conference, ECMDA-FA 2008,
Berlin, Germany, June 9-13, Proceedings, Lecture Notes in Computer Science (5095), 17--32, Springer, 2008,
ISSN 1611-3349
[SpringerLink]
GEF3D is used to visualize transformation chains,
that is a series of models (i.e. diagrams) connected via transformation traces.