|Re: State entry/exit/do behavior : reusing existing behavior [message #1008616 is a reply to message #1008247]
||Wed, 13 February 2013 10:16
| Yannick S.
Registered: February 2013
this is clear, thanks for the fast answer.
Well, I'm just a beginner with SysML (and UML ...) and don't know the specifications in detail.
However, from a systems engineer's point of view, I feel this is not user-friendly, and using calls as you suggest would be a solution, but too cumbersome for the need.
The model should be simple and easy to understand because it's a means of communication.
There are many examples, i. e. in the OMG tutorials (distiller controller), where it seems obvious that you need the same behavior with only a slight change in a parameter.
Also, in a BDD, when a block A "owns" a part typed by block B, it does not mean that another block C could not also include a part typed by B.
After all, reusing blocks is one of the aims here.
So, maybe the UML specification is too restrictive, but some usability improvement would be welcome.
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