<terminated, exit value: -1>gdb [message #807605] |
Sun, 26 February 2012 14:18  |
Eclipse User |
|
|
|
I have a rather complex OpenGL, fltk, gdal, multi threaded c++ app. Which crashes gdb when I break in the OpenGL thread and then continue. I can switch to command line gdb and debug without problems but that is so painfully slow in comparison to eclipse.
Do I need to get a simple app that had a similar problem to proceed from here. Or does anyone have any good advice...
Angus
|
|
|
|
|
|
|
|
|
|
Re: <terminated, exit value: -1>gdb [message #843315 is a reply to message #810730] |
Thu, 12 April 2012 20:10  |
Eclipse User |
|
|
|
Here is another fact on this issue:
I can set breakpoints anywhere in my code EXCEPT inside the ::draw() method.
This method is called from a base class in the fltk-1.3.0 library, the whole class inherits from an Fl_Gl_Window.
eclipse or gdb cannot display the call stack before the ::draw(), and any attempt to step or continue results in gdb terminating.
[Updated on: Thu, 12 April 2012 20:59] by Moderator
|
|
|
Powered by
FUDForum. Page generated in 0.03746 seconds